Numion
First Post
Inspired by the NPC mechanics thread.
So, the set-up is this: the campaigns BBEG (Big Bad Evil Guy) has harrassed your PC group for the past ten levels or so (say, 5th-15th). He's sent minions after you, kidnapped your relatives, killed a few of your group and maybe even mocked you by monologuing from a safe position.
Now at 15th level you've breached his sanctuary and confronted him / her / it. After another brief gloating from the BBEG (the DM enforces a cinematic break, so nobody loses actions / buffs while the BBEG reveals his devilish scheme to return Electrum Pieces into circulation), the initiative is rolled. Tensions are high.
Something unexpected happens. BBEG botches his init. Then it might be your wizard who scores a lucky Disintegrate after another lucky (quickened) Dispel Magic. Or it might be the archer who rolls 20-20-crit and the DM had earlier insisted on using the instakill optional rule from DMG. Or the Barbarian lucks his way through the Mirror Images, Displacements and Anti-Life Shells and forces a massive damage save.
The point is, the BBEG is stomped on round 1 in a fight that's the pinnacle of your adventuring careers.
Would you feel satisfied?
EDIT: Hmm - to make it clearer, would you feel more satisfied after a drawn out 20-round with your side on single digits, I guess. Which the fight would've been if not for your incredible luck. Sorry for the unclear instructions.
EDIT 2: To make it clear, the BBEG loses on round 1 due to the PCs luck, not because the BBEG goofed up. The BBEG is fully prepared. Buffs up the wazoo, he knows the PCs favorite tactics and weaknesses, as much as the PCs haven't disguised them. His border conditions:
1) He would be around party level +5 -- +8 on the EL scale. If he's less than that, he's not really the BBEG. If he's more than that, he's in some other adventure.
2) He has to stoop down to actually confront the PCs. It happens now because the storyline is exhausted or the campaign is drawing to an end. This has happened due to the PCs determination and actions and has caused considerable hardship to the PCs already (kidnapped relatives, dead PCs mentioned in the text).
So, the set-up is this: the campaigns BBEG (Big Bad Evil Guy) has harrassed your PC group for the past ten levels or so (say, 5th-15th). He's sent minions after you, kidnapped your relatives, killed a few of your group and maybe even mocked you by monologuing from a safe position.
Now at 15th level you've breached his sanctuary and confronted him / her / it. After another brief gloating from the BBEG (the DM enforces a cinematic break, so nobody loses actions / buffs while the BBEG reveals his devilish scheme to return Electrum Pieces into circulation), the initiative is rolled. Tensions are high.
Something unexpected happens. BBEG botches his init. Then it might be your wizard who scores a lucky Disintegrate after another lucky (quickened) Dispel Magic. Or it might be the archer who rolls 20-20-crit and the DM had earlier insisted on using the instakill optional rule from DMG. Or the Barbarian lucks his way through the Mirror Images, Displacements and Anti-Life Shells and forces a massive damage save.
The point is, the BBEG is stomped on round 1 in a fight that's the pinnacle of your adventuring careers.
Would you feel satisfied?
EDIT: Hmm - to make it clearer, would you feel more satisfied after a drawn out 20-round with your side on single digits, I guess. Which the fight would've been if not for your incredible luck. Sorry for the unclear instructions.
EDIT 2: To make it clear, the BBEG loses on round 1 due to the PCs luck, not because the BBEG goofed up. The BBEG is fully prepared. Buffs up the wazoo, he knows the PCs favorite tactics and weaknesses, as much as the PCs haven't disguised them. His border conditions:
1) He would be around party level +5 -- +8 on the EL scale. If he's less than that, he's not really the BBEG. If he's more than that, he's in some other adventure.
2) He has to stoop down to actually confront the PCs. It happens now because the storyline is exhausted or the campaign is drawing to an end. This has happened due to the PCs determination and actions and has caused considerable hardship to the PCs already (kidnapped relatives, dead PCs mentioned in the text).
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