Hey Simon!
S'mon said:
Hey Craig, what do you think of my Mage/Force Armor magic item idea?
There definately needs to be something along those lines for 3rd Ed. Though I have had a few ideas myself - see my reply in that thread.
S'mon said:
I just couldn't bear the thought of Thrin flouncing around in wimpy bracers instead of Full Plate!
I actually created a Salient Divine Ability just so Thrin...*cough*...I mean all gods could wear armour without penalty.
S'mon said:
On the downside, today I bit the bullet and decided to 'level down' the epic level characters in my multiverse by applying your CR mod rules to their levels
I don't know if thats such a good idea, I think the WotC conversion method may be adequate.
S'mon said:
- I've been unhappy for a long time at the thought of Doomstar being 519th level in 3e, it's a totally different kettle of fish from 1e. I applied as follows:
1-20 levels convert 1-1
21-40 converts 1-2
41-80 converts 1-4
81-160 converts 1-8
161-320 converts 1-16
321-640 converts 1-32
Obviously Doomstar is a bit of a campaign problem child but I think you may want to leave his conversion up to me.
The main problem I am having after the level spread between Wiz and Psi classes:
519th-level
260 Wizard; 259 Psion (divided by 3) = 86
260 + 86 = 346th-level character (Wizard 173/Psion 173) = CR60 (equal to a 'weak' Overgod).
Zeus, by contrast, is CR49.
...is that he should supposedly have the wealth of a 346th-level character (4.142 Billion GP). This entitles him to a number of unbelievable options even at the exhorbitant prices I have in the IH. Though he may have trouble meeting the XP costs to create them!
His natural ability scores were pretty crap as I recall. He should end up with:
Original Ability Score + 15 (average stat increase through levelling) + 5 (inherant bonus for wishes) + Magic Items (with his wealth this could be where things get tricky, though remember he won't have any bonuses in an Anti-Magic Field)
S'mon said:
Doing this, Doomstar works out at only 66th level, but I'll boost his stats to compensate, so that the actual power level is about the same as in 1e - roughly 50% stronger than a pantheon-head deity.
Well the problem here is that I don't think you will be able to compensate (certainly not within the laws of the game).
S'mon said:
Eg I think he should have about 1320 hp in 3e which is 20 hp/die, implying CON around 41 (+ item boosts).
Zeus has 1550 hp in 3rd Ed. (about an extra 400 when he rages)
At 346th-level he will have about 866hp + CON.
Con 30 = 4326hp (which I could live with as his natural hp)
However you would think Doomstar will put the majority of his ability score bonuses into INT and CHA (for Psions). So his CON may be in the 20's
Con 50 = 7786hp
Con 70 = 11,246hp
etc.
Doomstar; I think; would be capable of making items that could boost his ability scores by +58
Cost 33.64 million GP
However, costing 1.34 million XP to him - so he might not be able to meet that cost (thats about 4 levels lost per item created; I'm not sure if you can expend levels to make items). If not he would be limited to ability score enhancement of about +28.
The high XP costs are the reasons most 'artifacts' are of Divine origins - since they can expend WP to make them.
S'mon said:
Thrin converts to just 40 levels (!!),
Actually Thrin would convert to level 44 but I still don't think thats going to 'cut the mustard' for me!
With the exception of Quetzalcoatl; Thrin was higher level than any deity in 1st Ed. He converts to 80th-level using the WotC conversion rules, which seemingly balances him perfectly with D&Dg 3rd Ed.
S'mon said:
but as a lesser god gets 20 Outsider hit dice in addition, following DDG, so he's 60hd.
Actually he doesn't get the Outsider HD because hes an ascended mortal.
I'll bring you over D&Dg in a few weeks and you can 'give it a butchers'.
S'mon said:
His 25 STR's +14 dmg equates to STR 38 in 3e.
Let me worry about things like that!
S'mon said:
I think higher-stats, lower-levels is more in keeping with the 3e approach and the ELH. Thoughts?
Not a good idea.