Viridian Plague: Act II--The Lady of Prophecy & Act III--A Shred of Hope


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If she's got room to maneuver, Obscurity steps out of harms way to cast another scorching ray, aiming one at each of Lyssa's opponents.

"I think I'll be okay." she replies. "Rowanne.' she says to Lyssa when asked her name. She does not elaborate in the heat of battle.

ooc: I think I count that I've used 2 1st, 5 2nd, 1 3rd today.
 

(OOC: Did you count Web as a 2nd also? I can't remember if you used 5 or 6 2nd, but you definitely used at least 2 3rd (Blink and Distraction). Regardless, you've got some left :))

*Obscurity can't step back, so she casts on the defensive and blasts the last two creatures threatening Lyssa, who smiles and nods in thanks.*

"Then thank you Rowanne. Let's see if they like this Fireball--it's my last one, though. Does anyone have a Rope Trick so we can refresh?"

*She closes her eyes and concentrates, and a ball of searing flame scorches and fries the enemies outside the door, from the ones threatening M'ress to the back with the ones still stuck in the Web, who take extra damage. Thirteen of the creatures are knocked unconscious or killed. All of the remainder are injured, some highly so. Also, the ship seems to sink slightly more into the sludge, as the sludge becomes more gooey and liquid.*

*The creatures launch a full assault, actually managing to strike M'ress for the first time as well as injuring Obscurity again.*

"Can anyone heal Trayah or bring him behind me so I can heal him?" M'ress asks, as she slashes at the enemies before her, felling two of them.

[SBLOCK=OOC]
Obscurity's Attacks 20 + 12 = 32 (4 + 12 = 16, Crit!) and 17 + 12 = 29.
CL4 takes a rather unimpressive (for a crit at least) 20 Damage and is knocked out.
CL5 takes 19 Damage and is knocked out.

For simplicity's sake, we'll say C17 through C30 died off, and I'll put the damage on the remainder from C5 through C16.

M'ress gets hit by her first attack! C7 is the lucky winner.
M'ress takes 17 Damage.

C1 C2 C4's Attacks 15 + 10 = 25, 4 + 12 = 16, 11 + 12 = 23 (Blink Miss), One Hit.
Obscurity takes 16 more Damage, total 45. This leaves her at 2.

M'ress's Attacks 12 + 14 = 26, Critical Threat (7 + 14 = 21, Critical Hit), 18 + 14 = 32 (3 + 14 = 17, not a crit), 11 + 9 = 20, Hit.
C5 takes 16 more Damage and is unconscious.
C6 takes 12 Damage and is unconscious also.

Whinoah's Turn.
[/SBLOCK]
 

"I have a rune that will help, but he's no good to us at the moment. We need to fight off the rest of these creatures first."

Whinoah pelts the creatures on Obscurity with arrows.
 

"Pleione and I both have wands that'll do the trick--no need to waste that rune, as we may need it if all the people who can use the wands ever fall," M'ress points out.

*Whinoah shoots three times, and hits with freezing shafts launched into the creatures all three times. Two of them fall, leaving only one remaining in front of Obscurity.*

[SBLOCK=OOC]Whinoah's Attacks 7 + 13 = 20, 13 + 13 = 26, 14 + 8 = 22, All Hit.
C1 takes 22 Damage and is dying.
C2 takes 34 Damage and is dying.
Obscurity's Turn.[/SBLOCK]
 

counted web, but forgot distraction. time to pick a color for obscurity
now used 2/6/2


Obscurity casts another scorching ray at the last attacking creature, casting defensively and hoping like heck that it doesnt get her.

"Thanks Lyssa, I have rope trick, but we need to be able to get our companion Slagg into it somehow. I think Pleione is still bleeding, M'ress can you heal her?"
 

M'ress (66/83) ?? max, AC: 33

"Yes, I can, now that the danger has passed for the moment," M'ress offered. Keeping the Tooth in hand, M'ress withdrew a healing wand and applied it twice to Pleione, hoping it would be sufficient to revive her.
 


*Obscurity blasts at the creature twice, but one of the rays is lost during a Blink and the other is not nearly enough to defeat it. However, Lyssa waves her hand dismissively and the last creature spasms for an instant and collapses, dead, as the ship sinks a bit more into the sludge.*

"Some of these are only unconscious and will wake up eventually. Let's slit their throats while the healers heal, if the good lady can hold the doorway for us that long."

*M'ress heals Pleione while Whinoah brings Trayah up to receive a heal just in time. He spasms from the poison and coughs up a mix of blood and venomous ichor, then goes still. It almost seems as if he has no pulse, but it is determined that he is barely, just barely, alive.*

*During all this time, the enemies still don't hit M'ress again, Lyssa starts to coup de grace the unconscious enemies.*

[SBLOCK=OOC]Obscurity's Attacks 2 + 12 = 14, 16 + 12 = 28 (lost due to Blink), One Hit.
C4 takes 9 Damage.
C4 dies.

Pleione regains 8 HP and is at -1.

Trayah regains 4 HP and is at -4 (19 Damage left).

Trayah's Fort Save 13 + 2 = 15, Fail.
Trayah takes 3 Con Damage, bringing him to a lovely 1 Con.
This lowers his HP total to 11 (he only lost 4 max HP because he already was receiving 1 HP for 3 of his Hit Dice at 4 Con :lol: )
So now he's back to -8.

Obscurity and Whinoah both get to go now. I can predict that M'ress will keep healing and holding the door.
[/SBLOCK]
 
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((ooc: is it feasible for us to get Slagg into the Rope Trick? can the dog help? can we leave the opening on the ground rather than high up the rope?))
 

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