Viridian Plague: Act II--The Lady of Prophecy & Act III--A Shred of Hope


log in or register to remove this ad

Trayah, Lacerta Shaman

“Before I do petition the spirits, how long was I unconcious? Has it been longer than a day since the battle at the broken ship?” Trayah asks a little uneasily.
 



Trayah, Lacerta Shaman

“Good, that means I can still cleanse those who are not beyond my ability. Was anyone who was cleansed back at the copse, wounded by the dark beasts again? How about you Lyssa?”
 


"Cleanse? Like from taint? I think I'm fine, though my jade brooch has seen better days, and I have some wounds that don't seem to want to heal. Can you heal those?"
 

Trayah, Lacerta Shaman

“Yes, I suppose you could call it that, Lyssa, as the beasts leave some of the evil which possesses them behind when they strike, which if treated within 24 hours can be cleansed. As for the wounds, no I can’t heal them here, which is why I am in such a fragile state, but back at the copse the spirit who slumbers there has enough power to cure those wounds. How long ago were you first wounded...longer than 24 hours?”

*Trayah casts detect evil to check on everyone’s condition.*
 

"There's a spirit who can cure this? Can you channel her power or something? As to the wounds, it was more recent than 24 hours, but I'm fairly sure that I'm not tainted. The jade absorbs taint until it shatters."
 

Trayah, Lacerta Shaman

“Yes, the wounds can be cured by calling on her essence. Well, I’ll trust your judgement on that, Lyssa, as you probably know more of such things than I. I’ll meditate now then and after I heal some wounds we can head out...though I’ll leave the cleansing as long as possible.”
 

Remove ads

Top