Viridian Plague: Act II--The Lady of Prophecy & Act III--A Shred of Hope

*Obscurity shoots missiles of force at one of the dark spirits, slamming into it and causing it to screech in anger.*

*Pleione casts a spell and fills M'ress with the strength of the raging wolverine.*

*The remaining Lacerta's eyes glow a baleful green as it moves through the trees to attack the party, though it can't quite reach any of them just yet.*

*Lyssa scorches the advancing Lacerta, burning away its body, as the oily-black wisps coalesce into a malevolent incorporeal form.*

*Slagg charges at the nearest enemy, but his axe slices right through the phantom with no effect.*

[SBLOCK=OOC]DS1 takes 12 Damage.

Pleione casts Bull's Strength on M'ress.

Lyssa's Attack 5 + 8 = 13, Hit.
Lac takes 33 Damage and dies, releasing DS4.

Slagg's attack misses due to incorporeal.

Whinoah's Turn.
[/SBLOCK]
 

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(OOC: No biggy--I'm sure they'll all be gone by the end of this round anyway)

*Whinoah shoots three arrows at one of the dismal phantoms--the one that Obscurity injured earlier. Although two shots whizz through the creature ineffectively, one of them does manage to harm it slightly.*

*M'ress springs forward and slashes with Panther's Tooth, but the attack swipes through without harming the dark spirit.*

*The three remaining insubstantial assailants drift forward through solid matter, managing to reach only the two who charged forward, M'ress and Slagg. Though M'ress dodges her assailant, the two others thrust their essence into Slagg's body and drain away some of the energy that keeps him alive and gives him strength, leaving the Tralg enervated, weakened, shivering and shaking.*

[SBLOCK=OOC]Whinoah's Attacks 9 +14 = 23 (Incorporeal Miss), 11 + 14 = 25 (Incorporeal Miss), 18 + 9 = 27, One Hit.
DS1 takes 4 more Damage, total 16.

M'ress Attack (Incorporeal Miss)

DS1 DS2 DS3 attacks (1 on M'ress) 9 + 6 = 15, 11 + 6 = 17, 5 + 6 = 11, Last Two Hit on Slagg.

Slagg takes 16 Damage and takes four negative levels--in my game, negative levels are similar to SRD negative levels, except statistically more accurate compared to actually losing a level (you lose class abilities from the last levels, including spellcasting ability, for instance).

Trayah's Turn.
[/SBLOCK]
 

Trayah, Lacerta Shaman (13/13 hp, AC 17)

*Trayah calls upon the positive energy of his spirits to drive the dark spirits away.*

[SBLOCK=OOC]Turn Spirits, turning damage ((2d6+10)x1.5) due to Empower Turning. What, were you expecting this or something. :D[/SBLOCK]
 

*The power of the spirits wells up through Trayah's soul and every fiber of his being, shooting outwards with positive energy and the wrath of the good spirits and driving away all the dark spirits in fear.*

[SBLOCK=OOC]Turning Check 14 + 3 = 17, Turns up to a 9 HD Spirit.
All 4 Spirits are Turned[/SBLOCK]
 



"It is good to see that the spirits are still with us. Thank you Trayah." says Obscurity, glad that this latest menace had not reached her yet. "Is Slagg going to be alright?"
 

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