Viridian Plague: Act II--The Lady of Prophecy & Act III--A Shred of Hope

"Thanks, Whinoah, but the healing that Trayah and Slagg need can come only from Trayah after he's recovered. These things typically last until you can get good rest"

(OOC: Yep, well, I will say that there is good reason to go to the village. As to whether or not you were going forward, come on :p)
 

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OOC: If you say so, though it wasn't my intent to move on before healing Trayah (still on 2 hp). So Trayah will lose the following two 3rd-level spells due to negative levels spike growth and neutralize poison. Trayah will cast prayer on the party...feel free to autopilot him for turning attempts or searing light if we get that far and I'm not around.
 

(OOC: You can totally have him healed up--not a problem. Also, I don't do negative levels quite standardly--instead of losing one spell per negative level, you lose the spell slots for the levels you lost (so Trayah loses 2 spells of each level, since the level 5 Shaman has exactly two fewer per level than the level 7 Shaman))
 

OOC: Well, I hope you only remove the attack bonuses and saves granted by the class then, instead of applying a blanket -1/negative level...otherwise that's extremely harsh. Also, do I have his hp right, by just removing those gained at the levels lost?
 

unleashed said:
OOC: Well, I hope you only remove the attack bonuses and saves granted by the class then, instead of applying a blanket -1/negative level...otherwise that's extremely harsh. Also, do I have his hp right, by just removing those gained at the levels lost?
(OOC: I do indeed only remove bonuses granted by levels. Of note, I also remove class abilities granted at the missing levels, although fortunately Trayah barely lost few enough levels to avoid this. I mentioned this upthread a bit. The hit points are indeed correct, just removing those gained at the two lost levels)
 


(OOC: Most likely--then again, you didn't have negative levels yet, so it didn't matter :lol: Looking at your class abilities, I still think you could use Channel Spirit more--still doing the Whinoah wind thing daily?)
 

OOC: Yeah, you're right, Trayah doesn't use Channel Spirit most of the time, mostly because I have no idea what his spirits can do for him, so I don't even look at it.
 
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