Tarin Greenflame
First Post
Might venture to say make sharpness +3...seeing as how it only works on crits, and vorpal is, imo, 2 steps up (2 more dmg die on crit and nasty death sv), unless you would consider X2 damage die on a crit and a steep fort save or die as a +1 enhancement...in which case you could make vorpal +6.
And yes, the save is steep. Let's make a vorpal scim, with just a +2 enchantment on it. Factor in, oh say a 14str, +2 dmg. On a crit, that is 2d6 + 8 (str and enhancement x2) + 6d6 =16-52 damage = fort save 16-52, average 32. And that is with a meere 14str and +2 enhancement, no holy/flame/shock/ice/x burst enhancement or anything else, and without a high str. That is on a scimitar; not a longsword, bastard sword, or great sword, which would make the save even harder and the damage heavier. With a greatsword or other 2hander you would likely have to save for massive damage in addition to the decapitation.
Vorpal is still quite worthy of a +5 enhancement modifyer, but I feel that the gap between sharpness and vorpal is too far for it to only be by a 1 enhancement modifyer, it should be a gap of 2.
Oh, and aside from that, those are some cool enhancements =p I will use 'em in my campaign.
And yes, the save is steep. Let's make a vorpal scim, with just a +2 enchantment on it. Factor in, oh say a 14str, +2 dmg. On a crit, that is 2d6 + 8 (str and enhancement x2) + 6d6 =16-52 damage = fort save 16-52, average 32. And that is with a meere 14str and +2 enhancement, no holy/flame/shock/ice/x burst enhancement or anything else, and without a high str. That is on a scimitar; not a longsword, bastard sword, or great sword, which would make the save even harder and the damage heavier. With a greatsword or other 2hander you would likely have to save for massive damage in addition to the decapitation.
Vorpal is still quite worthy of a +5 enhancement modifyer, but I feel that the gap between sharpness and vorpal is too far for it to only be by a 1 enhancement modifyer, it should be a gap of 2.
Oh, and aside from that, those are some cool enhancements =p I will use 'em in my campaign.