[VtR] [OOC] Born into Darkness

Graf said:
So, my default assumption is that you have Auspex * up, all the time.
(You can tell me you're turning it down, or not using it of course. This is just my default assumption.)

So long as you have it up, of course, your senses can be overloaded (per VtR 119). Which sorta sucks, effectively you'd lose a turn if someone suddenly fired a gun next to you (if I understand how the power works anyway).
(For borderline cases I might give a roll)

Also, for situations where you're listening in in a social setting, be aware that the roll will usually include a subterfuge component (usually something like Wits+Subterfuge), to prevent people from noticing that you're distracted.

Do people (ie specifically ig and Festy since it affects their characters) think this is fair?

It's for the sake of convenience, so I have no qualms with it.
 

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Feeding

This is from an email with discussion where ig asked about how/whether feeding would be covered in the story.

graf in an email said:
I do have feeding "covered" so to speak in the story.

Generally speaking feeding is usually abstracted.
Basically you make a roll (depending on "how" you're feeding what makes up your dice pool will change) modified by herd (a merit) and any other factors. This roll determines how many blood points you get for the evening.

However there are also a bunch of other systems that can come into play (including the feeding on someone in combat system for really granular play).

Incidentally

* a vampire spend a blood point to "wake" each evening. If you have no blood you don't wake and fall into torpor.
* Most vampires, including the PCs, can hold a maximum of 10+ blood points.
* At 4 or below you're considered hungry; at 1 or below you're considered starving. These have relatively minor effects usually, but do make it easier to trigger frenzy (which I really will get explained IC soon).

I think that covers most of the basic stuff.
 

I've moved the scene. You are -free- not to get into the car/do something else btw.

This post was completely skitzo given that the car is bugged. Please forgive.
I did this because teople are really doing fantastically at roleplaying and I didn't want to interrupt the conversation with mostly story-less conversation.
(i.e. The choices are basically go with Nice, argue with Nice, fight or go sit in the cells in the basement for the night.
Conversations with Nice aren't interesting, I'm assuming nobody really wants to fight and sitting the cells isn't particularly interesting either).

So feel free to continue the conversation in the car but obviously if people want to do something else that's cool as well.
 
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WarShrike said:
The car is bugged?
To be precise.

Diego has indicated he thinks the car is bugged.
He could be lying....
How your characters react is your own business.

As an OOC statement:
He's noticed that the speaker system is set up "funny". (Funny as in someone has put the speakers in places where they would act better as microphones.)

He can't tell whether it's on though, just that the car has a very well disguised system that allows recording.
 

lol didn't mean to cause issues. Just thought that Diego would probably find it benefical in the long run to make friends at the start. If that means dropping a couple of hints he picks up on, so be it :)
 

OK. I've made a bit of a decision to "speed up" the action.

I guess the reason is that stuff like this has the potential to "drag" on for a bit. If an NPC does something interest a "reaction shot" or two can be fun. But day after day of reaction shots isn't really what the game is supposed to be about.

Do fee free to jump in at any time. I'll edit the scenes to add actions/events where they need to happen. As I did in this post with Biggs question.
 



I plead stupidity.

I was really pleased with the groups interaction. And tried to get everyone out to the car in one post.

And then once that post happened I remembered some details about the car and that Diego hasn't had a chance to show off his facility in various areas yet.

It took my brain a while (12hours?) to cycle and realize that I'd contradicted myself. Sorry if that generated confusion/disrupted roleplaying.

There will be more chances for unfettered group interaction tomorrow night.
 

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