Nail said:I doubt it.
HD: Warblade is better
BAB: same
Saves: same
Skills: Warblade has a better list and more points
Armor: Ftr has Hvy Armor Proficiency, but Warblade is NOT barred from picking up the feat.
Feats: Ftr better...but that's his schtick, and meanwhile the Warblade gets.....
Maneuvers: Warblade is better. Warblade can "recharge" every other round, if desired. Pick up Adaptive Style, and he can be doing this all day.
Class Abilities: A Ftr has none, other than the feats already mentioned. A Warblade gets several that are quite useful.
Decision: Warblade. It's an easy call, really.
Warblade will also suffer from MAD. To say nothing precludes a Warblade from taking Heavy Armor Proficency is a bit of a cop out. Nothing precludes a Barbarian from Taking Heavy Armor and Tower Shield Proficiency either. Sure the Barb, losses fast movement, but for many people, that is not that big of a deal.
The skill lists of the TOB classes are larger, and have more skill points than the fighter list, because many of the Martial Adept disciplines have maneuvers that require skill checks. The TOB classes have skill points like the Bard has skill points; it looks impressive on the outside, but at least one of their skills is going to be mandated by a discipline selection, more than likely. A Warblade might very well have a maxed out Concentration skill, a skill that will only get used when he activates Diamond Mind powers. Also because of the skill requirements for the various Disciplines, most of the TOB class list are hodge podge, not focused like the Ranger or Rogue.
The Warblade class abillities are interesting, but not outstanding. The Int bonus to damage for flanked enemies is probably the best, and again depends on how high ones Intelligence is. If you are talking standard point buy, puting a 14 in INT, is going to hurt more direct abilities like CON, DEX, and STR. If you are talking about having insane ability scores, than yes the Warblade blows away the fighter. But then so does the Swordsage,(who in that case might be better than Warblade), the Monk, and the Paladin.
I like the TOB classes, you can model a lot of different archtypes with them, and combat is more than rush forward and full attack. For me the TOB classes allow for more interesting and fun things to potentially occur. Most of the dislike for the classes, is the balance committee feeling like it steps on the toes of the Fighter. Frankly I play the game for fun, and if it allows someone to have more fun, then the class is a go for me.
So far from my experience, a Swordsage has not made any of the meleeist in my 2 campaigns feel obsolete.
Power Attack + Divine Might + Paladin's Smite Evil + Bless Weapon + Keen Edge = More damage than most TOB classes will do.