Paradigm
First Post
Nail said:Huh.
Could you expand upon that a bit? I'm interested.
At first, there was a lot of Martial Adepts, mostly Warblades because of the HPs. The Warblade, with his cool manuever would inflict about as much as the fighter, with the added bonus of being able to move more than 5 feet. (The fighter would be making 2 attacks). Where the Warblade started to fall behind was off of buffs. The Fighter would get more benifit out of spells such as Righteous Wrath of the Faithful and Haste, because the manuever (as a standard or full round action) would not permit an additional attack. The Fighter also benefits from other buffs because he will strike more often and thus apply the bonus more often.
In a vacuum the Warblade may shape up better, but characters play in parties.
Nail said:A Ftr 10 gains 6 bonus feats. (No fair counting the feats gained by PC level! Everyone gets those!) Those feats are limited to the Ftr Bonus feat list...meaning several very cool Ftr-friendly feats are left out.
But setting my game aside, and going back to a straight Ftr-Warblade comparison.......why'd the Warblade get all the designer lovin'?
First, I'd only play fighters in your game.
Second, 6 feats is still a significant boost