the_redbeard
Explorer
Ennemies aren't making perception check. They use their passive perception score. They have to use a standard (not a minor, as been said) action to make an active perception check (p.186).
There are two different places where active perception is specified.
Once is in the perception skill, as a standard action, on page 186.
The other is in the Targeting What You Can't See rules, on page 281.
186:
If you want to use the skill actively, you need to take a standard action or
spend 1 minute listening or searching, depending on the task.
281:
Make a Perception Check: On your turn, you can make
an active Perception check as a minor action, comparing
the result to the concealed creature’s last Stealth check.
From those two apparently conflicting rules, I would say that the standard action is for a general search to reveal such things as traps and secret doors. The rule on 281 is more specific and calls out exactly finding a stealthed target.
So I would rule a minor action for an active perception check to perceive a stealthed target... Specific over-rules general. YTMV (Your Table May Vary.)
Hopefully, we'll see this clarified in the scheduled errata in September.
So this is really becoming a problem.
Warlock attacks, move at least 3 squares, make stealth check.
Monsters turn : those who want to attack the warlock have to succed an active perception check if passive wasn't enought... but it takes a standard action, so if your passive perception score isn't enought, you just CAN'T attack the warlock.
Does the minor action perception check solve your problem?
As for Shadow Walk, page 131:
Shadow Walk
On your turn, if you move at least 3 squares away from
where you started your turn, you gain concealment
until the end of your next turn.
Note: there is no flavor text. We don't know if shadows appear, or if the warlock walks into the plane of shadows. All we know is that they gain concealment, one of the requisites for stealth.
Timing:
The only requirement is having moved at least 3 squares from your start. It is my opinion that anyone ruling it doesn't occur immediately on having moved 3 squares is inserting their own house rule to gimp the ability that they are afraid of.
Why Be Afraid of Shadow Walk?
Concealment is a -2 to attacks, and the ability is conditional on a distance of 3 squares from origin (not just moving back and forth, but moving 3 squares from starting square.) This is conditional and in many tight locations will not be possible, and often optimal positioning for the warlock. It is NOT a free ride.
Response: But Concealment is requisite for Stealth, this is Hide in Plain Sight
It takes a feat and investment in an otherwise dump stat for stealth to be an effective strategy for a warlock.
What can you get with one feat and some stat investment?
You could go from your basic leather proficiency to Chain mail. That's a +4 armor class difference that is not at all conditional.
So, one feat (stealth training) gains a very conditional +5 to defenses (and +2 to hit), while the other feat (chain) gains an always on +4 to defenses.
Why do people think this is so overpowered?
Don't be afraid.
This is a very flavorful ability that makes the warlock a unique striker, not just another ranged attack. Give the warlock a break, go by the RAW and deal with it.
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