ChrisCarlson
First Post
The part where you completely went off the rails. None of what you went into has anything to do with my point. My point that your argument, regarding warlord-granted benefits being "optional", sets up a passive-aggressive dynamic where the other players will feel compelled to accept them rather than make the warlord player feel as though they are not contributing. Thereby tacitly granting the authority over the other PCs that the warlord player was seeking in the first place.What's the strawman?
The same strawman. I'm not talking about teamwork. Or sucking. At least not in that sense. The "sucking" I am referring to is the potential leverage sucking grants the warlord player if the others at the table regularly refuse his "optional" benefits. Benefits largely being granted through the various guises of leadership, authority or advice.Bards and clerics also suck without teamwork. And several wizard or sorcerer builds as well.
The lack of relevance here leads me to believe you are not arguing in good faith. And that's unfortunate.What do you find different about the warlord saying "go attack that guy and get a bonus" vs a rogue saying "go attack that guy so i can get sneak attack"?
A simple apology would have been better. Rather than trying to pretend you weren't being insulting to me and/or my friends by strongly implying our immaturity is the likely reason we are seeing things differently thatn you and your much more mature friends.And what back peddling?
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