Warriors Of The Coast OOC

The role of heavy arcanist is an interesting role. I have played many wizards, and I would rather go for another type of spellcaster. I've not yet the chance to fully try the Warlock, but the Sorcerer could be interesting too. The Beguiler and the Warmage are too narrowminded in there magic and look much like some specialist wizard that I am playing presently.
 

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Recall, concepts should ideally fit the small, podunk nature of the town or have a good reason for why they are there, why they are staying, and why they want to help the town. So, more outlandish concepts will need firmer grounding.

E.g.: A sorc or warlock could be that "witch" from a long line of them who lives out in the edge of the swamp that people of Seawell make the evil eye at but secretly visit for cures and curses. :)

Hey, I think I know my next concept when Ari bites it. :p
 

Yummm, NPCs.

Someone could play Skunn Bilgebottom the gnomish tinker; Rarril Thom, the young shifter boy; Watchman Boggs or Barr or Rodden; Annabeth, the girl Nelson probably won't get to see tonight...any number of Luttins? Oh, the possibilities are nigh endless.

Someone could even play Lizard-Who-Wets-Himself that we captured just a little while ago! Personally though, I'm thinking that the militant mop-woman mother of Annabeth, determined to appease her daughter's honor and get Nelson home in time for the date would be a good idea. Or maybe an out of work mud farmer, "Mud's jus' not sellin' like it used ta'." It would be a good opportunity to write, "Hitching up his pants again, he spat on his hands and entered the fray" a lot. Kung FU mud farmers.
 

Velmont and Brogarn, if you'd both like to play, we'd be happy to have you. It seems as though you've also both divied up roles as well... Velmont with an spellcaster, Brogarn with a rogue. Sounds good. As far as who you might play, I'll first list out several of the game's NPCs that could fit in to the roles you are looking for, if any of them fit your bill.

* Skunn Bilgebottom the gnome is an artificer.
* There is a halfling male who works at the healer's compound who is an artificer.
* Rarril Thom the young shifter can be a rogue.
* Jango Silversun is an elven sorcerer (originally he had been kidnapped, but I could easily allow him to "escape" and meet the party, and he'd have a good amount of information of the humans on the beach who seem to be behind everything.)
* Any of the existing Watchmen (or even a new Watchman you create) can easily have two rogue levels. The existing Watchmen are three humans - Citen Boggs, Symon Barr, and Jerrit Rodden.

Also, if either of you wanted to play lizardmen (either rogue or sorcerer) I will go ahead and change the lizardman's stats to make it a LA +0 race. Right now, lizardfolk has two racial HD and a LA +1, meaning that the character would ordinarily start at Level 3 even without any class levels. I would go ahead and re-create the monster race to make it LA+0 and thus you could have two class levels like everyone else.

You can also feel free to create entirely new characters, but please take a second to read through parts of the IC game thread so you can see where the party is from, where they are, and what kind of character a rogue and an arcanist might fit in. Thanx guys!
 

Taking control of an NPC doens't bother me, and if it ease the introduction of him, it would be fine with me.

The concept of character I want to try for this game is a Sorcerer whose spells are oriented more on transmutation and shapechange. At level 2, I can't have acces to Alter Self yet, but I would take it as soon as possible, and I'll try to stay in that spirit. So that's much what I want for the crunch of my character. I would rather make this character not a shapeshiter yet (that mean, not a changelling or shifter). It will give him more drive to devellop that skills.

I think I will make Jango Silversun. I'll read a bit more the IC thread before finalizing this decision and starting to stats him.
 

Velmont, a transmutation sorcerer is fine. If you are really interested in playing the elf Jango Silversun, check out not only the IC game thread, but also page 1 of this thread. There you will see Rayex's post about the twins Jina and Jango Silversun. Rayex played Jina and Jango had gone missing (and the plot involved trying to find him). The Rayex posts should give you an idea of some of Jango's history and involvement with the town. I look forward to the crunch.
 

Bah! For some reason I didn't get an email when this thread updated so I'm just now reading this, although I see it was only an hour ago.

I'm going to read a bit more into the IC thread now and consider the choices. I'm kind of leaning towards a rogue or a rogue/fighter Human from the Watch. I'd be happy to take over any of the three NPC's that you mentioned. Means I don't have to come up with a name. Woot!

Also, I apologize for being presumptuous on the class. I saw mention of a rogue and volunteered for it not considering that you might have other ideas. I blame gnomes. Damn gnomes.
 


Hey everybody. As pointed out here, I'll be having some spotting access for parts of two weeks. Will try to check 1/d, but no guarantees for the first trip.

I think game is going fine, DEFCON. Love the interaction. Currently, Ari will leave investigating to the investigators and do a quick scan of the rest of the place as time permits.
 

I'm going to be gone sometime Tuesday for at least a few days. I'll try to find the local public libraries maybe, but my grandmother wouldn't know the internet if it roared out of her closet and bit her. I'd lug the computer anyways, but Sprint DSL doesn't include dialup access as far as I know and out in BFE it'd likely be long distance anyways.
 

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