Warriors Of The Coast OOC

I'm back, though I won't be posting to the main thread tonight, err, this morning.

As for NPCs, the only one I created that's playable from Khalia's background was

Mother Kylin Tharavar, LN human female, Priestess of the Silver Flame in Seawall. A member of the Puritan sect, she takes all pronouncements of the Voice of the Flame as the literal truth, refuses to admit the Church is ever wrong, and otherwise gets on Khalia's nerves. Her shrine is one of the handful of formal places of worship in the town. I'd figured her as an Expert 2, but any non-caster is viable.
 

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Ok, I should come up with something tonight... I hadn't much time this week-end, but during my laundry, I will have plenty of time to do this.
 


Here the stats. I've joined up the background Rayex had written on the twin. I'ev also add a little more...

An explanation about the two fluff feats... I choose them after I've read the background of Jango. The Education feat was meant to represent his intellectual side, his bookworn behavior. The Aberrant Dragonmark came form the little paragraph where Jango light up the fire in the Green Lilac. I didn't want him to have fire orb spell at start, but without it, I couldn't expalin that small passage in the text, and I wanted to keep it as untouch as possible. There came the idea of an aberrant dragonmark.

Also, I've let down my first choice, doing a more polymorph caster (and maybe going on the master transmogriphist Prestige Class). Maybe I will aim for another PrC (Elemental Savant (fire most likely)? Dragon Prophet?) or maybe just stay a pure Sorcerer, I am not sure yet the path I will follow.

Finally, I didn't made his equipement... who knows what equipement I'll have if I just escape from my captors.

Code:
[B]Name:[/B] Jango Silversun
[B]Class:[/B] Sorcerer 2
[B]Race:[/B] Elf
[B]Region of Origin:[/b] Q'Barra
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Action Points:[/B] 6

[B]Str:[/B]  8 -1 ( 0p.)	[B]Level:[/B] 2		[B]XP[/B]: 1000
[B]Dex:[/B] 16 +3 ( 6p.)	[B]BAB:[/B] +1		[B]HP:[/B]  9 (2d4+2)
[B]Con:[/B] 12 +1 ( 6p.)	[B]Grapple:[/B] +0
[B]Int:[/B] 14 +2 ( 6p.)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b] None
[B]Wis:[/B] 10 +0 ( 2p.)	[B]Init:[/B] +3
[B]Cha:[/B] 15 +2 ( 8p.)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] 0%

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+0	+0	+3	+0	+0	+0	13
[B]Touch:[/B]	13	[B]Flatfooted:[/B] 10

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+1	+0	+1	+0
[B]Ref:[/B]	+3	+0	+3	+0
[B]Will:[/B]	+3	+3	+0	+0
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
XXXXXXXX		+X	XdX+X	XX-XX/xX	------
XXXXXXXX		+X	XdX+X	XX-XX/xX	XXX ft
[B]Notes:[/B]

[B]Languages:[/B] Common, Draconic, Elven, Sylvan

[B]Abilities:[/B] 
+2 Dex, -2 Con
Low-Light Vision
+2 Listen, Search, Spot
Immunity to sleep
+2 saves vs enchantment spell or effects
Weapon Proficiencies [Longsword, Rapier, Longbow, Shortbow]
Spellcasting
Summon Familiar

[B]Feats: [/B] 
Bonus Campaign: Educated
Bonus Campaign: Aberant Dragonmark [Produce Flames]
1st level: Aberant Dragonmark Gift

[B]Spells[/B] (Save DC 12 + spell level; 6/5)
[B]Spells Known:[/B]
	0 - Detect Magic, Light, Mage Hand, Prestidigitation, Read Magic;
	1st - Expeditious Retreat, [SPOILER]Feather Fall[/SPOILER], [SPOILER]Mage Armor[/SPOILER], [SPOILER]Magic Missile[/SPOILER], Ray of Enfeeblement;

[B]Spell-Like Abilities:[/B] Produce Flames [Caster Level: 1; 3/day]

[B]Skill Points:[/B] 20	[B]Max Ranks:[/B] 5/2.5
[B]Skills			Total	Ranks	Mod 	Misc[/B]
Bluff			 7	 5	+2	
Concentration		 6	 5	+1		
Knowledge (Arcana)	 8	 5	+2	+1		
Knowledge (History)	 5	 3	+2		
Knowledge (Planes)	 5	 2	+2	+1
Listen			 2	 0	+0	+2
Search			 4	 0	+2	+2	
Spot			 2	 0	+0	+2
[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Explorer's Outfits	N/A	N/A lbs.

[B]Total Weight:[/B]0lb	[B]Money:[/B] 0gp 0sp 0cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	 26	 53	 80	160	400

[B]Age:[/B] 
[B]Height:[/B] 
[B]Weight:[/B] 
[B]Eyes:[/B] 
[B]Hair:[/B] 
[B]Skin:[/B]

[SBLOCK=Background]
-=-=-= The Twins of Seawell =-=-=-

Morinda and Klim had recently arrived at Seawell. Morinda was heavy with child so they decided to stay for a few weeks, untill the birth of their first child. Jango and Jina was born during a night of full moon, a night where they say that magic is in the air.
The two new-made elven parents were beaming with joy. Of course, wether it would be a boy or a girl didn't really matter (although Klim secretely hoped for a son to teach away the art of the blade, and Morinda, equally secretly hoped for a girl, to learn her the teaching of the arcane arts.), they both were incredibly happy when they got one of each!

They were supposed to travel on in a few weeks, they never got that far. Somehow they remained there, and with time became a well-known family in the town. Morinda started up a tavern in the outskirts, and Klim joined the militia and quickly rose in rank.

It soon became apparent that the kids, although twins, were as different as day and night.
Jango was silent, analytic, calm and always wore a slight frown on his face. Jina was the complete opposite; loud, boisterous, impulsive and always wore a big grin below her fiery red hair. When the twins reached the time of their maturity, they started training with their parents; Jina with their father, and Jango with their mother.

At a daily basis, they "work" as guards at "The Green Lilac", Morina's tavern. That is, if they weren't out adventuring. Jina usually lead the way, but Jango is always only a few feet behind his sister. Their favorite past-time is sneaking out of the town, towards where the lizardfolk live, and spy on the weird creatures.

At recent though Klim has told the twins to stay in the town. The more and more aggressive raiding of the lizardfolk have led the twins to search even more danger though....

-=-=-= A Night at the Inn =-=-=-

The fire was burning fiercly in the hearth, and the owls could be heard outside. Jango had his face in a book - as usual - and let loose a small yelp of suprise when his twin sister, Jina, came stomping in through the door. "Tough crowd tonight bro. Mom says you should come and help me keep the peace. They're more affraid of you torching the roof, than me poking their ribs with this." She patted the slim, elegant blade hanging from her hip. "Come on, you can read later, now it is time to work!" With that she turned around and left.
Sighing, Jango carefully puts the old book down on the table and follows his sister downstairs. Indeed, the common room was full as bursting tonight...

Dawn was rapidly arriving, and the last guests had just left a short hour ago. Morinda, the twins mother, ushered the last of the maids and cooks outside as she was beckoning to her kids. "Come, please join me for a bite before sleep. I've had Lina made baked peppers and sweetbread for us. We deserve it, after this night." Wearing a tired smile, she headed upstairs, the twins trailing slowly behind her. The room was as Jango left it, only the fire had died. A few logs and a flick of Morindas wrist later, the fire was burning yet again. They ate for a long while in silence, but finally Jango spoke up. "Mother, did father say anything about what the reason behind the recent raids? I mean, it is all good and well for the Lilac that people gather for comfort and comraderie, but I just feel there is something... off... about the things that are happening." He blushed and shrugged, but looked searchingly at his mother.

Several moments went past before Morinda spoke. "No, he never said a thing about it. He told me he had to help with the defences of the outlying farms, but not for how long..." Jina, prefering to take matters at hand, rather than talk about it for days without end, frowned. "I don't see why we can't just go and chase the lizards off. They're surely not as organized or well equiped as we, are they? And it isn't the first time they have behaved strangely, is it?"
Shaking her head wearily, Morinda agrees. "No, it is not the first time... back when your father and I came through her on our journey, they were acting strangely... We'd been traveling for close to three years, just seeing new places, exploring the world. With my training and your father learning on the road we were safe enough, but when we came here we heard rumours about the lizardfolk. They had been acting strangely, more often seen close to the town, harassing trading caravans and chasing away the lesser boats coming to close. It appeared later that they've had a split in their tribe, and a sort of tribal war was fought, but nothing big, like these ships dissapearing, ever happened back then. Anyway, we decided to stay here, as you were born and we did not want to take you out on the road."

The twins looks at eachother and grins. "Yeah, good thing that was. Seawell is a nice place to grow up, and with you and father to teach us, we could not have had a better time." Jango smiles and throw a little ball of liquid fire into the fireplace, helping the embers warm the room. "I know mother, no magic in the Lilac untill I've learned to controll it better. But I truly believe I am that far now. You won't let me proove it though."
A motherly smile comes to Morindas lips, and she explains. "It is not that I doubt your abilities, but you have not had the strict training I had. You will learn with time, my son. But now, I am going to bed."

They are alone in the room now, and Jina is suddenly grinning. "Hey Jango, let's go and spy on the lizards! We havn't done that in weeks." With that, she runs out of the room and down the stairs, not even bothering to wait for her brothers response. I better go and keep her out of trouble, he thinks, and follow suit.

They're walking down the street, towards one of the gates. One with dark black hair, the other with flaming red. If it weren't for that apparent difference, they would be identical. Almond shaped eyes the color of dark brown, bordering on black. Lithe bodies, walking confidently towards their destiny, allthough unknown to them both - yet.

-=-=-= The Dark of Jango =-=-=-

His innate spellcasting abilities hide more than a draconic heritage, he hides his abberant dragonmark. His mother and father have always told teh twins the true nature of that mark, but also the superstition around it. For the twins safety, they always have told them to speak about that secret to no one, and to Jango to hide his dragonmark to the sight of everyone. Jango took the warning more seriously than Jina. He sister almost give it away once, but Jango could catch her mistake, and thus, his secret is still one up today.
[/SBLOCK]
 
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For some reason I've had a bit of writer's block with this character. I'm trying to solidify his background a bit. Here's the rambled stuff I wrote over the weekend.

[SBLOCK]Bored minor nobility. Wants to have adventures. Finds someone to train him with traps, locks and stuff. Hangs around adventurer bars. Gets called "green" alot. Finds group willing to take him, who are unfortunately, also green. They go to Q'Barr. Party gets wiped by lizardmen except him who hides and somehow gets away. Low on coin, no desire to be common thief, decides to hire on with local guard. "I could go back." he thinks to himself. "No, even if it's just guard duty, this'll be far more exciting than counting coins and talking boring politics with old people." Maybe someone else will come along that needs me. Noone ever does, but even though he won't admit it to himself, he's a bit reluctant to head back out and possibly lose another party. Or get killed himself.

Why don't you try finding one of those big warrior types to teach you a thing or two?

Look at me. Do I look like I belong up close and personal with some beast while waving a large piece of metal around hoping it bites me instead of my buddies?

No, not really. You'll need to learn your way around some kind of weapon though.

Fine. I'll learn how to use a short sword or something. But mostly, I want to learn how to use my fingers and my brains. I'm pretty smart.

If you were, you wouldn't be here.

Whatever. Look, can you teach me this stuff or what?

Ya. I can teach ya. It'll cost you though. And if you get caught in some noble's house, don't be bringin up my name.

I'm not looking to be some 2nd story criminal creeping into a noble's bedroom and stealing their precious knick knacks. I don't need to do that. I just want some skills that'll get me hired on to an adventuring company.

HA! Oh that's rich.

Seriously!

Ok, boy. Whatever you say. Anyways, grab that bag over there and we'll get started. Assuming of course you have the coin?

Ya. *throws a pouch which the guy deftly catches* He bounces it up and down in his hand a couple of times and says This'll do. Ok, get that bag and come over here.



Conversation with head guard guy goes something like this.

I'm looking for work.

Can you use that sword you got there?

Ya, the pointy end goes into your enemy.

Scoffs. You're green, boy, but I need to fill the ranks. Go see so and so and he'll get you set up with schedules and stuff. Oh, and if I catch you stealing anything, I'll feed you to the lizards.

I'm not a thief.


It's been a year now since he hired on with the watch and he's getting that old itch again. Helps that the memories of his party's unfortunate end have faded along with being in many fights with the lizards since. Maybe it's time to get back out there.

Things unsure of: Starting city. Name. Head guard's name. Guy head guard initially sends me to. Guy who trains me on rogue stuff. Party names and classes.[/SBLOCK]

If you've got a guard you think can fit into this kind of scenario or maybe point me in a better direction, I'd appreciate it.

Thanks!
Brogarn
 

Brogarn said:
For some reason I've had a bit of writer's block with this character. I'm trying to solidify his background a bit. Here's the rambled stuff I wrote over the weekend.

...

If you've got a guard you think can fit into this kind of scenario or maybe point me in a better direction, I'd appreciate it.

Hmm... given that background, it seems like that he'll react strongly (one way or another) to Khalia, especially if he's from Thrane or Karrnath. She is, after all, pretty, young, a high noble, idealistic, and off having adventures with the express sanction of her family and the Church.

Also, FYI -- the Watchmaster in Seawell is Flim Silversun (Jina and Jango's father).
 

Hey Brogarn,

What you've got thus far seems fine. The town's militia basically has always been looking for able bodies, so becoming a Watchman in Seawell is fairly easy to attain. To answer some of the stuff you were unsure of, here's my suggestions/ideas:

Things unsure of:

Starting city: Perhaps you came from the Q'barra capital of Newthrone? Within this capital and the surrounding areas known as New Galifar, several refugees from Cyre had arrived after the cataclysm and settled here. So if you wanted to be minor nobility, perhaps you were a member of a Cyrean noble house that had to leave after the Mournland incident, travled to New Galifar and settled in Newthrone. But now you've moved down the coast to Seawell looking for adventure (since Seawell has much more incidents with lizardfolk attacks than Newthrone does).

Name: You can create any name you want, although if you're a minor noble, your last name probably starts with " ir' " (the standard designation for nobility). None of the existing three NPC Watchmen we have would probably fit your character, but you can create a whole new one if you'd like. So your name would be something along the lines of Watchman Bob ir'Jones (or whatever).

Head guard's name: Watchmaster Flim Silversun

Guy head guard initially sends me to: We can make it Watchman Citen Boggs just to tie you in to existing characters.

Guy who trains me on rogue stuff: Same guy, Watchman Citen Boggs. All militiamen are instructed in all kinds of skills, including traditional "rogue" skills. It would make fine sense for you to have learned lockpicking, trapfinding, stealth etc., especially if you were one of the militia's scouts and thus were expected to go further out of the town to keep track of the lizardfolk problem.

Party names and classes:

Khalia ir'Indari - Human Archivist
Ari Osten - Human Hexblade
Taviss Jarga - Human Ranger
Nelson Luttin - Human Bard
Jango Silversun - Elf Sorcerer (new character)

Hope this help! Feel free to ask any questions.
 

Velmont,

Jango looks good. No problems. As you're currently kidnapped, it's fine that you don't have any equipment listed (as you won't have any when you escape). Same thing as far as weapons are concerned. You'll be able to add stuff to your list once you join the party and you start gathering stuff together.

And the Aberent Dragonmark is fine too, and it'll be interesting if/when Jango and Ari both get together and discuss what it means to have an Aberrant mark (since Ari ahs one too).

I'll be getting you and Brogarn into the game as soon as I can. Keep an eye out in the IC game thread. Thanx!
 

That certainly does help. I'm going to flesh out his story and get something posted here in the next day or two. After that, I'll get the stats and stuff figured out then post that as well.


EDIT: Actually, I'll have the background worked out by tomorrow morning and the stats to you by tomorrow afternoon at the latest. I forgot that you don't post on the weekends, so I'll try to step it up a bit.
 

Just what we need, another stinkin' ferner' noble to waltz around in the jungle like miss fancypants and denounce the "barbarians". Hoity toity richies. Killin's too good fer 'em.

:D
 

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