Warriors Of The Coast OOC

I would have no problems whatsoever letting folks rework the "crunch" of their characters in any manner they wanted. Especially for Jango and Skarghash, who originally were kind of forced into specific positions due to what the party needed at the time. But now that other folks have left and their foci are gone (Taviss especially, having been the main scout of the party), if you guys want to rework your stats/classes etc. on a minor level... I have no problems.

To me, your character is based on how you play them... the "fluff"... not what numbers you use to describe them. So changing levels of rogue into scout (all of which just means moving numbers out of "sneak attack" over to "skirmish" etc.), does not in the least bit affect the personality, drive, and motivations of your character. So go for it!

And just fyi... at the end of this section, everyone will move to 4th level, so you can tinker with your numbers and such in one fell swoop, including spending the gold and treasure you will have picked up (assuming you all actually survive this final battle of course!) :)
 

log in or register to remove this ad

I think Jango is pretty well like that, and I won't need to moves things around. He fills pretty well his slot, and even if his knowledge is a bit less usefull with Khalia around, I think it is pretty well like that.
 

I'd definitely like to keep Khalia around. I assume her short-term goals would be to complete her investigation, and then return home to Thrane. But given something interesting or someone to try and save, she could easily be distracted. It's also quite possible for Lord Alistair to draw the others to his manor.

There's a lot I'd like to do with her -- most notably, her connections to the Church of the Silver Flame, the Argentum, and the nobility of Thrane haven't had much effect in-game except on her personality.

Mechanically, I'm glad for some extended down-time; she needs to build her prayerbook, and that takes time (and probably leaving Seawell at least for a time). But I can't see fussing with her other than that beyond adding level 4 Archivist.
 


I'm happy with Ari, and there is no end to the possible fun w/ the concept, be it in Seawell or elswhere. Can't see him changing out of hexer, err..., hexblade anytime soon.

My business trip is next week. I will have net access, but probably only at night reliably, so I'd be able to post, just not as frequently (that's my guess).

As for right now, a since Ari is so low on init, I'm waiting for everything else to try to kill him first before specifying his action. :)
 

Sounds great folks! Then I'll start putting my little brain to work on what comes next!

What will most likely happen is that we'll roleplay out returning to Seawell, and for at least a while (probably several weeks at least) we'll allow the group to split up and I'll rp each of you seperately so that you each can do and interact with all your necessary NPCs and background plots.

Khalia has her Flame & Argentum contacts and what she is looking for in the ruins outside of town, Ari has House Tharashk and the dragonshards he's in posession of, Skarghash has the Watchmen, and Jango has his family to deal with. And this doesn't even include any possible lizardman repercussions, pirate clean-up, and all the treasure to spend. Lots of stuff to play out... and because each of you are rping 1-on-1 with me... if you are gone for a bit for certain things it won't affect the others.

And during the course of all of this... the hooks for the next adventure will probably start being dropped. :)
 


Ari looks forward at getting rich from his dragonshard find, saving the day, and being an overall great guy.

And getting some better armor. :)
 


Busy day today and through this evening (Monday 8/30/06) so can't post beyond my little one liner there. I'll be back in action tomorrow.

On a side note, got a job interview this afternoon, so hopefully will be ditching these monkeys I currently work with and for. Wish me luck! :D
 

Remove ads

Top