Mistwell
Crusty Old Meatwad
Fighter-types need to spend a feat on their ranged weapon, and a feat on their melee weapon, if they want to cover the types of weapons they are likely to use in an adventure. Spellcasters generally can use only one type, a ranged type of spell.
Fighter-types need to spend feats on their armor, and sometimes need to qualify for those feats using abilities they do not normally need. For example, if a fighter-type wants shield specialization they need a Dex of 15, if they want the pole-arm feat they need a wisdom of 15, if a Ranger wants hide specialization (which is likely) they need a Con of 15 (which is not normally that high a stat if the Ranger is an archer), heavy blade opportunity requires Dex 15, etc..
Overall, I do not it's imbalanced, and I disagree with the characterization that Fighters don't need as many feats to accomplish the same kinds of goals as spell casters, or that spell casters are forced to increase abilities in a way that fighter-types are not. Both need plenty of feats, and both have plenty of feats that use an atypical ability as an entry requirement.
Fighter-types need to spend feats on their armor, and sometimes need to qualify for those feats using abilities they do not normally need. For example, if a fighter-type wants shield specialization they need a Dex of 15, if they want the pole-arm feat they need a wisdom of 15, if a Ranger wants hide specialization (which is likely) they need a Con of 15 (which is not normally that high a stat if the Ranger is an archer), heavy blade opportunity requires Dex 15, etc..
Overall, I do not it's imbalanced, and I disagree with the characterization that Fighters don't need as many feats to accomplish the same kinds of goals as spell casters, or that spell casters are forced to increase abilities in a way that fighter-types are not. Both need plenty of feats, and both have plenty of feats that use an atypical ability as an entry requirement.