D&D 5E Weapons hidden in the MM

I am going by memory here, but I think fighters also had better then specialization... Mastery made it +3 attack +3 damage, high mastery gave you something about initative... and grand mastery gave you a die code increase in damage...

Even Skilled often grants different damage dice in the BECMI weapon mastery system, not just grand master.

Only basic skill is base damage without extras.

for example the "Sword Normal" is a d8 base.
at Skilled, it goes to d12, –2 AC bonus vs 1 opponents, plus 1 deflect, and disarm.
At expert, it goes to 2d8, -2 AC vs 2 opponents, plus 1 deflect, and disarm @ +1. And it can be thrown.
At master, 2d8+4, -3 AC vs 3 opponents, 2 deflects, and disarm @+2. Throw range increases
Grand Master, 2d6+8, -4AC vs 4 opponents, 3 deflects, and disarm @+3. Throw Range increases further.
 

log in or register to remove this ad

Late 1E also had NWP's... in DSG, WSG, and OA.

...

And it (AD&D) had weapon specialization

I am going by memory here, but I think fighters also had better then specialization... Mastery made it +3 attack +3 damage, high mastery gave you something about initative... and grand mastery gave you a die code increase in damage...

In AD&D, I associate this with 2E, as I noted above. (In both 1E and 2E it would also give you extra attacks per round). UA did have some stuff beyond straight specialization...I remember that bow specialization in that book was particularly effective. OA may also have had its own system.
 




By 2nd edition core rulebook, fighter's got only up to specialization (second pip). It is great enough reason to go there, though.

combat and tactics brought it back for 2e...

I found an old character sheet that had blades x3 (so cost 3 slots to have all dagger and swords) then spec in longsword, then mastery in LS then high mastery in LS, then prof in long bow, then grand mastery in LS... so I wonder if there was a level requairment that you had to skip a slot...
 


I always thought the whole "the pc's can't have it because they will be hunted and killed" thing was silly from a practicality point of view. Especially when it's referring to a race that really only have friendly relations with evil creatures.
 

I didn't think it was so much "the pc's can't have it" as the githyanki slaying everyone/everybody who stole one from them. PC deaths being a side effect.../grin.
 


Remove ads

Top