Wee Jas v. Zuggtmoy?

Verdigris

First Post
As stated in earlier posts, I am converting the original Temple of Elemental Evil into 3.5. I need some suggestions as to motivations for my PCs involvement with the temple. So far I have the following:

The Elven Ranger: will have tracked Lareth the Beautiful (a half-elven follower of Lloth) as far as the ruins of the moathouse. There he will learn of the rise of the Temple. Fine. Solid motive.

The Greedy Rogue: will know of a near legendary sword locked away on the corpse of a fallen prince somewhere within the bowels of the Temple. Fine. Moderately solid motive.

The Faithless Cleric: will be sent to solve a murder mystery involving a previous cleric of his church sent to investigate mysterious activities near the temple involving servents of Iuz.

The Monk of Wee Jas: has no special purpose. The only thing I came up with was that the Orb of Golden Death -- a nasty artifact needed to slay Zuggtmoy in her temple prison -- offers an "unnatural" kind of death, something that Wee Jas abhors. Thus the Monk will need to obtain the orb and slay Zuggtmoy. This is a bit weak. Especially since the monk is only 2nd level at the moment. (A goddess telling a 2nd level monk to "find the orb and slay Wee Jas" is obviously rediculous)

Further background: the rogue, the cleric and the monk all served together on the previous adventure. The ranger's player was the DM. Getting the ranger to the Temple is no problem, the Cleric's role is fairly defined, but the rogue and especially the monk have little incentive other than the generic "gotta have my adventure fix" motive.

Can anybody think of a good "hook" for my monk and/or my rogue?
 

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How about that the sacrifices the Temple is performing result in an "unnatural" death, like sending the souls to the wrong place, etc. The monk has been sent to gather information at the minimum and stop it at the max.
 

Lets see,
1) Wee Jas is sending the monk visions of the Temple so that he is there for her own purpose. (Pry a secret from Zuggy, foil an Iuz plot, reap some of the kewl lewt for the temple coffers, deal with some of the undead there.)

2) The temple actually approached the church of Wee Jas and the monk is either a courier (give this note to the Traders in Hommlet) or an actual ambassador.

3) The monk finds some documents saying he is to be relocated to the "Hommlet" branch because he knows too much.


Kugar
 
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Wee Jas is LE so fighting against the chaotic forces of the ToEE should be pretty easy to arrange.

you might also browse through chatdemon's various articles on Canonfire! at http://www.canonfire.com/htmlnew/modules.php?name=Your_Account&op=userinfo&username=chatdemon
since he's written a lot of excellent material about Wee Jas.

Further, the Greytawk Archives at http://www.greycitadel.com/greycitadel/greytalk.nsf also contain a number of similarly excellent articles. Search for "wee and jas" and set the results to 200 for some good browsing.
 


My bad. I mixed up the change in the wrong direction: Wee Jas was LN(e) in the original Dragon 89 article, while in LGG she's LN (LE)....
 

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