Weekend Game - Dwellers of the Forbidden City - OOC - Game is Running

dog45 said:
Can I get a Knowledge: History check for Zeddicus regarding the Forbidden City?


Sure can...result is a 25. Zeddicus has heard rumors of this city, though the original name of the place still alludes him. But history tells that the city was built ages ago by serpent men of some type, possibly by the yuan-ti. There, they held sway over a vast swath of the jungle, keeping slaves and wagin wars. Zeddicus seems to remember that some type of cataclysmic event happened hundreds of years ago, and that the city ceased to exist.
 

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Shayuri said:
Talshia nods her head, a trace of smugness hovering about her features.

"As it happens, I do. I find it a useful spell for explorations. Even so, casting it on all of us would require me to expend all my lowest potentials. Not catastrophic, I suppose, but still inconvenient."

I think it should work in just 2 castings. Feather Fall works on one critter per level :D

Then again, Talshia might consider 2 spells to be 'most' of her lower level potential.
 
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Voidrazor said:
I think it should work in just 2 castings. Feather Fall works on one critter per level :D

Then again, Talshia might consider 2 spells to be 'most' of her lower level potential.

I've go no problem with this method should you decide to use it. As you noted, 2 castings should take care of all of you. However, if I am not mistaken, you will still be 50-100 feet above the floor of the rift when the spell expires.
 


Voidrazor said:
Would it work to cast both after falling the first 100 feet?

Wow...that's a great question. I'm not really sure how to rule on that. Since it is an immediate action, I would certainly say that you could perform one casting of it after falling 100 feet (after all, it wouldn't be much use if you couldn't).

But a second casting while falling? I'm inclined to say no, simply from this quote in the SRD:

Using an immediate action on your turn is the same as using a swift action, and counts as your swift action for that turn. You cannot use another immediate action or a swift action until after your next turn if you have used an immediate action when it is not currently your turn (effectively, using an immediate action before your turn is equivalent to using your swift action for the coming turn).
 

How about climbing down partway on ropes...then casting it?

Or if we didn't mind burning some spells, Talshia could have Fly on her...I think she could then handle the rest with just one Feather Fall...
 
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I suppose Talshia could cast Fly and then wait a hundred feet down, and cast Feather Fall on each group of you as you fell past...that would that only 1 3rd Level and 2 1st Level spells...or possibly 1 1st Level, though with Wolf, I believe there are 7 of you total, right?
 

I think my character would have some reservations about the plan that involved jumping off a five hundred foot cliff, and hoping that the wizard managed to get the spell off on time as he passed her on the way down.
 

Seems as though I have forgotten to prepare Abel's spell list. Also seems as though this would be an appropriate time to do so.

I know it's a stretch, but would a Stone Shape spell work well enough to carve some crude steps into the cliff, at least down far enough for Talshia's spell to be more effective? They would probably have to be very steep, and very narrow, but coupled with a rope and a piton, it'd still be better than what we have.


IG
 

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