D&D General What’s The Big Deal About Psionics?

That's a bizarre complaint. You don't trust them to not give new psionic spells to the wizard and cleric, but you'd trust them to design and balance a completely separate parallel magic system from scratch. Now I'm not saying that they couldn't fail at both, but the former is objectively way easier to do than the latter.
Remembering from 3.5E.... Not really? Mind, there's always an argument to make that 3.5E was broken from day 1, but the variant casting systems didn't tend to break anything. The most broken stuff back then was stuff that used the basic casting and just, found ways to break harder

Except Truenaming but, well, Truenaming was broken from day 1, it didn't break the game
Because historically a new magic user with their own user system was less likely to be broken than major addition to the current base casting system.

Annd 5e already lets spellcasting classes stack spells, power, slots, and features. I fear the psion/wizard or wilder/warlock/sorcerer.
 

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That's a bizarre complaint. You don't trust them to not give new psionic spells to the wizard and cleric, but you'd trust them to design and balance a completely separate parallel magic system from scratch. Now I'm not saying that they couldn't fail at both, but the former is objectively way easier to do than the latter.
It’s not that we don’t trust them to build them right, we just don’t trust them to not give the wizards and the clerics even more toys than they already have and need, inflating their capabilities even further than they currently are, and it’s infinitely easier to not let them mix psionics with spellcasting when they’re part of an entirely different toybox.
 

But there is also a group that actively wants psionics to work like magic, because it results in a simpler system with a shallower learning curve. You can just roll up a psion and apply your wizard-playing skills, and it'll mostly work.
Although what that group wants is functionally indistinguishable from not having psionics at all, except for the embrace-and-destroy element I mentioned upthread.
Have you considered...not using any new psionics system that might get added and letting other people have their fun?
But then people might have wrongbadfun, and that cannot be permitted! [/sarcasm]

_
glass.
 

Although what that group wants is functionally indistinguishable from not having psionics at all, except for the embrace-and-destroy element I mentioned upthread.
To be fair, I and others want the 3e Psion. This D&D psionics is magic spells.

You and others want a new mechanics for psionics that has never existed before, and is technically not D&D.
 

It's just so hard to have an honest conversation with people who vehemently are trying to end the conversation. I honestly think that if you don't like psionics or want any new psionics added, you should stop repeatedly telling the same people that over and over again and trying to get them to shut up about psionics. Its tacky as hell. We understand, Crimson, and I do respect your posts on this forum btw, that you really really really hate our ideas. Why do you stay around here to keep antagonizing us over it?
 

It's just so hard to have an honest conversation with people who vehemently are trying to end the conversation. I honestly think that if you don't like psionics or want any new psionics added, you should stop repeatedly telling the same people that over and over again and trying to get them to shut up about psionics. Its tacky as hell. We understand, Crimson, and I do respect your posts on this forum btw, that you really really really hate our ideas. Why do you stay around here to keep antagonizing us over it?
I am not antagonising you. You say what you want to see in the game, I say what I want to see in the game. We disagree.

I don't mind a psion being added. I mind redundant parallel mechanics being added. And I find it perplexing that some do not seem to be able to conceive the former without the latter. I feel it would be far more constructive to discuss how the psion class could be built using the current framework (I.E. spellcasting,) as that actually has some chances of happening.
 
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I am not antagonising you. You say what you want to see in the game, I say what I want to see in the game. We disagree.

I don't mind a psion being added. I mind redundant parallel mechanics being added. And I find it perplexing that some do not seem to be able to conceive the former without the latter. I feel it would be far more constructive to discuss how the psion class could be built using the current framework (I.E. spellcasting,) as that actually has some chances of happening.
So you're saying, "I don't like your ideas, and I don't understand why more people aren't talking more about how to implement my ideas"?
 


To be fair, I and others want the 3e Psion. This D&D psionics is magic spells.
It sure as hell is not spell slots, which is what the embrace-&-destroyers are arguing for.

You and others want a new mechanics for psionics that has never existed before, and is technically not D&D.
Tell people their preferred D&D is "not D&D". That always goes over well. I can assure you that points-based, non-magical psionics have existed in D&D before. In three editions in fact (not counting the fact that 3.0 and 3.5 had it as an easily selectable optional varient).

_
glass.
 

It sure as hell is not spell slots, which is what the embrace-&-destroyers are arguing for.
The 3e Psion uses spell slots to determine spell slot level, and spends spell points to cast a spell slot.

For flavor, one can refer to spells as powers, orations, invocations, sorceries, or whatever. Mechanically, these are all spells and spell slots.

Tell people their preferred D&D is "not D&D". That always goes over well. I can assure you that points-based, non-magical psionics have existed in D&D before. In three editions in fact (not counting the fact that 3.0 and 3.5 had it as an easily selectable optional varient).
Technically, new mechanics that have never existed are not part of the D&D tradition. It is ok to want something that doesnt exist yet.
 

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