What are your thought on the Mystic Theurge?

Crothian said:
You can't take an 11th level of a 10 level prestige class untiul you are epic. The base prestige class isn't epic, but levels 11+ are. Also, once there one no longer gains both arcane and divine spellcasting each level.
Can you quote me the rule on this? I've checked the SRD but can't spot it. I know that once Epic, you can't continue a 5 level Prestige Class but can continue a 10 level one.
 

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Quartz said:
Can you quote me the rule on this? I've checked the SRD but can't spot it. I know that once Epic, you can't continue a 5 level Prestige Class but can continue a 10 level one.

Taking a prestige class above 10th level is called epic progression. To get anything epic one has to be 21st level or higher.
 


Quartz said:
Can you quote me the rule on this? I've checked the SRD but can't spot it. I know that once Epic, you can't continue a 5 level Prestige Class but can continue a 10 level one.

Epic characters—those whose character level is 21st or higher—are handled slightly differently from nonepic characters. While epic characters continue to receive most of the benefits of gaining levels, some benefits are replaced by alternative gains. A class can be advanced beyond 20th level. A ten-level prestige class can progress beyond 10th level, but only if the character level is already 20th or higher. A class with fewer than ten levels cannot progress beyond the maximum for that class, regardless of character level.

Bye
Thanee
 

Quartz said:
MT isn't an Epic Prestige Class, so this rule doesn't apply.

Incorrect. You can't take epic levels in a 10 level PrC without being epic level.

Edit: Oh well, beat to it. You get the point.
 

I still think it's overpowered. So there. Nyah! :p

But, I can see the point of those who don't. In discussing with them, it seems like those who think it not overpowered or even weak structure their games so they are strictly about the 4 fights per day, and don't back a whole lot on situational difficulties and conundrums the way I do.

In games the way I run them, the "solve anything" nature of the broad spells access of a well built MT is telling.
 

Hmm... if you assume, that there is usually a cleric and a wizard (or something of similar proportions) in the party, that doesn't seem to be such a big deal. Someone is bound to have that spell, anyways, or be able to learn it at least. If the MT can do that more often, that's cool, gives them a place in the party. At least in my experience, it's rather unlikely, that the MT is going to step on anyone's toes that way.

...it seems like those who think it not overpowered or even weak structure their games so they are strictly about the 4 fights per day...

That's definitely not the case here. 4 fights per day is a rare thing usually. If I had to guess, I would say the average is closer to 2 in our games. There are other encounters/situations, where spells might come into handy, though, of course.

Bye
Thanee
 

Quartz said:
Yes. And you continue to get a boost every level until you reach L20 in each base class.
You do?
SRD said:
When an odd-numbered mystic theurge level above 10th is gained she gains new spells per day (and spells known, if applicable), as if she had gained a level in an arcane spellcasting class she belonged to previously, up to the maximum spells per day and spells known by that class. Her caster level in that class also increases by +1. When an even-numbered mystic theurge level above 10th is gained she gains new spells per day (and spells known, if applicable), as if she had gained a level in a divine spellcasting class she belonged to previously, up to the maximum spells per day and spells known by that class. Her caster level in that class also increases by +1.
Nothing in there about getting a boost every level until reaching level 20 in each base class. Is there a clarification from WotC somewhere that I (and d20srd.org) am missing?
 

Quartz said:
But a Wiz 3 / Clr 3 / MT 17 is a very nasty character indeed.

If you're looking for an uber spellcaster at L24, try Sor 4 / Mystic 4 / MT 16 - everything works off Cha. Add in Paladin levels later for extra goodness.

Neither is a valid character, by RAW. You can't go over MT 10 until you have 20 character levels.

[EDIT] Probably the dumbest post I've ever made. Mostly because I didn't notice there was a page two. I'm going to go cry in the corner now. :p
 
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SRD said:
When an odd-numbered mystic theurge level above 10th is gained she gains new spells per day (and spells known, if applicable), as if she had gained a level in an arcane spellcasting class she belonged to previously, up to the maximum spells per day and spells known by that class. Her caster level in that class also increases by +1. When an even-numbered mystic theurge level above 10th is gained she gains new spells per day (and spells known, if applicable), as if she had gained a level in a divine spellcasting class she belonged to previously, up to the maximum spells per day and spells known by that class. Her caster level in that class also increases by +1.

Wow. I never knew this before. I've completely overlooked it. This makes, IMO, Epic Level MT's worthless. Other than this, all you get is a bonus feat every 6 levels.

You'd be better off trading off levelling the two classes you used to become a MT. You'd give up a feat very 6 levels to gain other class abilities like better familiars or undead turning without giving up any spellcasting ability.
 

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