Davelozzi
Explorer
diaglo said:Best Post by someone in the business EVAR.![]()
I absolutely agree.
diaglo said:Best Post by someone in the business EVAR.![]()
Davelozzi said:What did you do during TSR's dark days of '97
Ditto. And thanks for dropping byPiratecat said:Ahh, I love this place. In case anyone hasn't mentioned it recently, Ryan - thank you. And thank you to all you guys who sweated out those horrible couple of months at TSR by doing what you could. I'm glad things worked out the way they did.
Well, that's the thing. I'm not a D&D junkie. I'm a RPG addict. I go from D&D to RoleMaster to MechWarrior to Star Trek or whatever my gaming group decides to play. Sometimes, we look at what other TSR products that look interesting that I would have passed initially.Davelozzi said:So, D&D junkies - how'd you cope?
TSR BACK FROM THE GRAVE
New TSR-brand roleplaying products should be on the shelves by the time you're reading this.
Wizards of the Coast CEO Peter Adkinson, whose company purchased TSR in June, is serving as TSR brand manager. "The products are back on the press. All the right people are coming over," he said. "Everything's going really well."
WotC hasn't cancelled any product lines, but Adkinson said that will happen if sales are poor. The AD&D worlds of Planescape, Ravenloft, and Birthright, as well as the Spellfire and Dragon Dice games, will be closely monitored.
On the flip side, WotC will add product lines next year by launching the science fiction RPG Alternity and reintroducing the popular Greyhawk AD&D campaign setting.
These products will sport the familiar TSR logo. "There are a lot of fans of TSR and a lot of old gamers who have very fond memories of TSR," Adkinson said. "The TSR brand has... a lot of good associated with it." He expects the "new" TSR to turn a profit by year's end.
Since TSR designs its products well in advance, WotC's influence won't be felt until next year. Adkinson said that TSR's only big creative change would be to target more mature audiences. This is being done "not because we want to leave young players out but because we think that young players are generally pretty mature," he said.
By the end of August, TSR employees should be settling into their new offices at WotC's Seattle-area headquarters. WotC will run out the lease on TSR's Wisconsin offices, which expires next spring.
Approximately 50 TSR workers, including most of the design staff, are making the move. Adkinson said that TSR had 85 employees when TSR purchased it, and 70 were asked to stay.
In the long term, the biggest challenge will be evaluating AD&D's fundamental rules. "Many would consider the game a little outdated," Adkinson said, noting that the pioneering RPG is 20 years old. "The flip side is that you have a very large installed player base who would probably resist change." WotC, he said, will take a long, hard look at whether or not to update the game.
RyanD said:Went to TSR.
Determined what needed to be done to get product flowing again.
Got that done.
Ryan