Horwath
Legend
I disagree with this.I would love to see Extra Attacks and Multiattacks gone. One turn = one attack action. Make it scale like a cantrip. If it needs to target multiple targets, makes it a saving throw, or just make it so that the same attack roll applies to all targets.
multiply attacks reduce swingyness of combat and makes martials more reliable.
I would start with 2 attack per attack actions at 1st level.
then increase for martials to number of attacks equal to proficiency bonus.(new attack at levels 5,9,13&17), 6 in total
"half-martials" can get extra attack at levels 9&17(total of 4)
caster or 1/3 martials can get extra attack at level 13(total of 3)
then you can have TWF just have one and a half number of attacks. round up. making attacks with one hand then the other, starting with main hand. Off hand must be light weapon.