Veritas said:Everything is too crisp, to clean... maybe it's that 1e and BD&D called for the DM to put more into it, since there weren't rules for every kind of action the players wanted to do... so the DM made adhoc rules and made stuff up more, making the game more personal.
This is a big part of my fondness for Basic D&D. But it's more than just that the game became personalized. For me, at least, less definition meant more creativity. The more defined the rules become, the less creative I am with the game. This may not be true for everyone, but for me, it's a closed system. With 3e I always found myself making decisions based on what was advantageous/allowed/encouraged by the rules rather than on what my character would be thinking or doing in reaction to his environment. I understand, quite well, why people accuse 3e of being a "rules-playing" game, because that's exactly what it was for me. I don't feel the need to do that with a less defined system.
BTW Henry - I don't believe the C&C rules come with low-impact dice. IIRC the box comes with the old-fashioned sharp-edged Gamescience dice with unmarked numbers, but they are not made of the old low-impact plastic. Just FYI.