Doc_Klueless
Doors and Corners
So, I'm a completionist who spends way more money on RPGs than he should. As such, I purchased Wildemount on DND Beyond.
However, I've already got SCAG. I already run adventures in it because I've gotten lazier as I've aged and I no longer want to spend the time and effort creating a homebrew world where the players will either ignore or not care about all the cool stuff I think I've created. As such, I already have an "adventure world."
As far as being a Critter, I'm conversant with Critical Role, but I'm not a follower. If that makes sense. I listen to it on the way to work and back, but it's not the only podcast I listen to.
So, looking at this from the perspective of the two sorta points above: What does Wildemount give that Forgotten Realms doesn't? Why would someone want to switch to it? What's so cool about it? and other such questions.
Please notice the [+] in the title. Try not to rag on either one of the settings.
However, I've already got SCAG. I already run adventures in it because I've gotten lazier as I've aged and I no longer want to spend the time and effort creating a homebrew world where the players will either ignore or not care about all the cool stuff I think I've created. As such, I already have an "adventure world."
As far as being a Critter, I'm conversant with Critical Role, but I'm not a follower. If that makes sense. I listen to it on the way to work and back, but it's not the only podcast I listen to.
So, looking at this from the perspective of the two sorta points above: What does Wildemount give that Forgotten Realms doesn't? Why would someone want to switch to it? What's so cool about it? and other such questions.
Please notice the [+] in the title. Try not to rag on either one of the settings.