Vaalingrade
Legend
I find it better to not have it than to have it and pretend level 1 and 2 are real levels and even then, aren't 0 enough for people who want 0 levels.4e simply does the last 3 tiers yup 4e does not do level 0
I find it better to not have it than to have it and pretend level 1 and 2 are real levels and even then, aren't 0 enough for people who want 0 levels.4e simply does the last 3 tiers yup 4e does not do level 0
Anecdota is all we ever have LOL. The plethora of attempts to create homebrew always implied dissatisfaction the very first thing homebrewed in 1e, I always saw was the magic system (vancian is now all but vanished 4e had the default flavor of its system as vancian by the way). See that is an anecdote too. The 5e magic system its not vancian but slots are very weird a lot players I have seen do not seem to grok them.Is there any evidence of significant dissatisfaction on the part of the gaming community other than anecdotes or personal preferenxe.
I think an important thing that has to be said is that not even WotC always knows what will be popular, nor do the consumers themselves. This is seen at the very root of 5E, which without a doubt exceeded any and all expectations, and was almost a shot in the dark to see if they could make something popular. And even then, not everything in the PHB or published by WotC has remained widely popular. The Saltmarsh rules for naval combat, the Four Elements Monk and Beast Master Ranger, the absolute minimal space background currently takes up, the ideals/bonds/flaws in backgrounds seemingly being dropped in all modern additions — what is popular cannot always be predicted. That means, at some point, when discussing new ideas, you have to accept that not every single idea needs to be provably extremely popular. First, you prove that it is good. Then, you try and see how it might effect the game at large for different tables.
but by that math level 1 5e characters have +2 prof that is level 4 (1/2lv 1/2+1)4e simply does the last 3 tiers yup 4e does not do level 0
I will respond to points that don't utterly misstate my own.in previous posts it was intimated that increasing long term popularity is correlated with a “drunken toddler” consumer and slick marketing.
in 4e at that level if you are trained you have 5 pts of skill advancement. 5 divide by 2 is approximately 2.5... not far offbut by that math level 1 5e characters have +2 prof that is level 4 (1/2lv 1/2+1)
in 4e at that level if you are trained you have 5 pts of skill advancement. 5 divide by 2 is approximately 2.5... not far off
in 4e you start with 0 in non prof skills defenses and attacks and get + 1/2 level.in 4e at that level if you are trained you have 5 pts of skill advancement. 5 divide by 2 is approximately 2.5... not far off
nobody has evidence... except MAYBE wotc... so if you are asking on a thread on enworld for better get used to being disappointed.I asked you for evidence- you know, real evidence. Evidence would consist of ... like, numbers or people exiting the game because it doesn't support their desires?
Like the other thread states, the overall change of attitude of the D&D community and the resources they provide mostly covered WOTC's butt on 5e.At a certain point, this could come back to bite them. But ... that point is not now.