What Interests You Non-Upgraders

What 3.X products would you be interested in after 4E's launch?

  • Adventures

    Votes: 83 55.3%
  • Locations/Small Settings (towns, caves, etc)

    Votes: 66 44.0%
  • Campaign Settings/Large Settings (countries, planes, etc)

    Votes: 45 30.0%
  • Races/Classes/Feats/Spells

    Votes: 38 25.3%
  • Monsters

    Votes: 46 30.7%
  • Traps

    Votes: 31 20.7%
  • Other (see below

    Votes: 21 14.0%
  • I am not interested in purchasing additional 3.x products.

    Votes: 44 29.3%

Adventures and "adventure pieces". Such things include villains statted out at different levels; maps of interesting and complex locales; villages, towns and cities in various levels of detail; other locale information that can be dropped into a campaign without disrupting it.

I have several "city books" but I don't find them overall useful as they are, because each has a large portion of "this is where the city is in relation to the rest of the world; here's the background, etc..." which never fits my world. I want things like:

A city guard captain, his watch sergeants, typical units of the watch, one or two odd folk who might work with them in specific situations, and a discussion of how this guard would work in various types of cities.

The old hedge-witch who lives outside of town. Statted at three or four power levels so I can use what is appropriate without a lot of groping about for random books.

No more feats, classes, races, spells or such. I'm overwhelmed already.

Tools to make my game easier to manage are always nice, but they need to be tailorable for those of us who use house-rules, etc...
 

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Organizations (statted out and mapped out thief guild, pirate gang w/hideout, witch coven and lair, etc.).

Monsters and adventures.
 

Forgotten realms and other fluff and campaign setting books.

Depending on how the game works anything that could be easily used in my 3e game. For example I often allowed d20 modern prestige classes in Star Wars without much conversion.
I would buy a 4e book if it was that easy to use in 3e.
Im still waiting and seeing. So far 4e looks like a crappy WOW rip off.
 

I'm out of the D&D market as of about a year ago. I made a couple brief forrays (one shots) back in, but for the most part my D&D time is over and done with.

Back to my natural habitat -- searching for the proper game system to fit any given setting. ;)

Basically, I dislike (even distrust) "generic" systems -- I feel the game rules need to reflect the world they are trying to represent, rather than the forcing the world to conform to the rules.
 

EricNoah said:
Organizations (statted out and mapped out thief guild, pirate gang w/hideout, witch coven and lair, etc.).

Monsters and adventures.
I would just arrange these in a different order of preference is all:
Adventures.
Monsters.
Organizations

then add Locations

maybe Campaign Settings but only if they have all the stuff above to come along with them.
 

Seeing as aside from the occasional issue of Dungeon I have not purchased any 3.x products in three or four years, I don't see myself buying anymore even IF 4E was not coming out.
 


I think all of those are great ideas. I'd love to see adventures, organizations, etc. But, given the amount of work that goes into producing a book, what makes you think a publisher would make it for 3.5, when there would be a much bigger audience for 4.0? Wouldn't they just try to sell their product to the largest audience? I guess they may duel-stat stuff.


That's assuming that:

1) 4.0, like the versions before it, causes the majority of players to switch.

2) We're talking about big publishers and not small home-grown shops.


I would imagine a small-time publisher could really carve out a niche as "the 3.5" guy here.
 


EricNoah said:
Organizations (statted out and mapped out thief guild, pirate gang w/hideout, witch coven and lair, etc.).
Yes, a book of Organizations that could be dropped into any setting would be great. And I'd prefer that such a book NOT be filled with prestige classes to go with each organization. (There are enough prestige classes already.) A few new feats and spells would be fine, for such a book, but they should be fairly unique creations and not just "filler".

Another thing I'd like to see is the idea of third-party Compendium books for v.3.5. These books would compile only the best options for races, monsters, locations, rules, spells, feats, and the like that have been published over the years for the d20 system.

Races would be my first choice for such a Compendium. The races should be stripped down to the bare bones to make them as compatible as possible with any campaign setting. However, each race's original sourcebook should be mentioned in a sidebar, explaining the "origins" of the race and who designed it. If the publisher of this "Race Compendium" could get the original designer to write the sidebar for the race they created, so much the better.

Think like FFG's Legends & Lairs Mythic Races sourcebook, but for v.3.5, and with races from dozens of d20 sourcebooks, compiled together.

I think 3.5 fans would really go for such a book.

Cheers!

KF72
 

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