Yep, I remember your list. None of those are what a high level fighter should be IMO. A couple are close, but most are "mysticy" versions I have no interest in, personally. Even the ones that are close, are generally over the top. But, that is because I don't like demigod or superhero games for D&D. If I wanted such things, I would put them in levels 21-30.
Completely agree. Which is why I said before it is very much a polar issue.
Lets just clarify a few things. You have a preference for non-high level games, because you believe that tames down spellcasters to keep them from dominating play? You also refuse to accept mystic-y fighters.until past level 20?You could well be correct. But, in that light I also feel the move from 1 to 10 is too quick often IME. My preference of play is in the lower levels, capping around 12th maybe? That is why I developed both a L10 and L12 variant. It tamed down spellcasters who still got "high magic" but not as much, and allowed the full (or close to it) progression of class features otherwise. It kept HP generally lower over all with a cap at 12th, making many monsters viable threats at those levels (which by level 17-20 would be push overs until you used a dozen, which made little sense...).
My general progression for ability scores matches proficiency as closely as possible, so you won't likely see a 20 on my characters unless my proficiency is +5 or better. That is slower than the halfling and gnomes strongmen, but IMO allows the game to be more challenging without having to use more powerful monsters or tons of them.
I would be fine if the uber-fighters didn't really roll out until tier 4 maybe. I, for one, like WotC's base design of local hero, regional hero, continental (?) hero, and world hero for tiers 1-4 respectively.
Could you please then give some ideas for what the high (but not post-20) fighter could contribute to a party outside combat that would be as useful as the contribution that the spellcasters make? That you personally would find acceptable.
It may be that there is nothing, and we will have to accept that you just don't have anything constructive to offer the thread. But you've come up with interesting stuff before, so please take a shot.