James Gasik
We don't talk about Pun-Pun
Granted. Unfortunately, that was kind of the standard for the game for a long time.Ngl seeing them called 'half-breeds' is kinda nauseating.
Granted. Unfortunately, that was kind of the standard for the game for a long time.Ngl seeing them called 'half-breeds' is kinda nauseating.
Still a bit clunky, in my opinion.My preferred terminology is 'hybrid', as that's the scientific term used when two different species reproduce.
Then when being more specific I prefer things like elf-human, or dwarf-orc.
I mean that's what happens irl as well. If enough hybrids result in their own population, then they become their own thing.Still a bit clunky, in my opinion.
"Hybrid" may be technically accurate, but it's useless without also specifying what components the hybrid consists of - no one's just a hybrid, they're an "x-y hybrid" or and "x-z hybrid", which basically means it only really serves to replace the word "mixed" in "person of mixed x-y lineage".
"Hybrid" also isn't a term for a people, it's a term for a statistical outlier - it implies and reinforces the idea that these individuals are rare and likely don't have an identity or civilization of their own. I might use it when talking about a world that only has a handful of "half-elves" in it - Middle-Earth, for example - but I'd wouldn't when describing a long established, self-sustaining population like Khoravar from Eberron.
Once they reach a certain critical mass, I feel they need to be acknowledged as their own thing, not just the "parents" they were derived from - which is to say that I feel they need their own name and mechanics.
Of course.I mean that's what happens irl as well. If enough hybrids result in their own population, then they become their own thing.
The Clymene dolphin is its own recognised species, but it originally came about due to the crossbreeding of striped dolphins and spinner dolphins.
No, it encourages us not to see mix-ancestry characters as defined by their mixed ancestry, and lets the players choose how they want to handle it. In the real world we don't call people "half-X" because it's almost always been used to stereotype and denigrate. Let's not invert reality by pretending it has traditionally been some huge sign of respect to be called a "half-X."It enforces a view of mixed-ancestry peoples that pretty much treats them as meaningless and irrelevant outliers that can have no identity save that granted to them by their parent ancestries. It encourages players and DMs to just not bother.
In the real world the people getting labelled with that moniker aren’t literally different species thoughIn the real world we don't call people "half-X" because it's almost always been used to stereotype and denigrate.
What about that web series we were supposed to get about Drizz't's half-Drow daughter?I don't think anyone is advocating for a return to the "half-X" nomenclature.
The only reason I sometimes default to using "half-elf" and "half-orc" to describe characters/populations of mixed human-elf and human-orc heritage is a combination of habit and the fact that my go-to alternates of Khoravar/Jhor'guntaal and Aiuvarin/Dromaar are setting-specific terms that have no meaning outside of Eberron and Golarion (Pathfinder), respectively.
If/when we have an agreed upon, setting-neutral set of terms to refer to "half-elves" and "half-orcs" that is less clunky to use in writing and conversation than "person(s)/population(s) of mixed human-elf/human-orc lineage", it'll be far easier to move on from the "half-X" terms.
Thing is, I don't think they're likely to get that so long as they only exist in a sidebar about mixed-ancestry characters, particularly if any attempt to do so is shot down with complaints about special treatment and demands that all 900+ other possible parentage combinations also get their own unique terminology as well.
When was the last time WotC acknowledged the existence of a mixed-ancestry character or population in a book, by the way? Of any kind?