Gort
Explorer
I always start at level one as well. The higher the level you start at, the less organic characters become, and the more of an optimised stat munch.
Here is an anecdote about a game of Star Wars I played in...
Okay, there were about four of us, and the party was as follows:
Me, a first level noble, my gungan bodyguard, a first level soldier, a first level scoundrel, and someone I can't remember.
Now, the plot ran thus: First scene, my dad gets blown up by a rival, and I'm forced to flee. We then spend the next few adventures working as mercenaries, with the intention of putting a bounty on the bad guy. So, since I've spent these adventures fighting, and not really doing any noble stuff, I stick a couple of levels of soldier onto my character. The other guys take a level in their classes, and it's cool.
We carry on. We deal with the current problem, and come across some Jedi ruins. Being the smartest, I study what we find, and take a level or two of jedi.
So my character is now a noble 1/soldier 2/jedi 2. Very interesting character, good backstory, not at all useless to the team.
At this point, the player playing my bodyguard decides he doesn't like his character any more, and makes a 5th level jedi, optimised for the class.
I felt a bit put out... Maybe I'm selfish, but it felt a bit like roleplaying for days to gain something cool, then someone just makes a character who has the cool thing, but his cool thing is a cool thing squared.
This is why I like characters who haven't been built to a higher level.
Here is an anecdote about a game of Star Wars I played in...
Okay, there were about four of us, and the party was as follows:
Me, a first level noble, my gungan bodyguard, a first level soldier, a first level scoundrel, and someone I can't remember.
Now, the plot ran thus: First scene, my dad gets blown up by a rival, and I'm forced to flee. We then spend the next few adventures working as mercenaries, with the intention of putting a bounty on the bad guy. So, since I've spent these adventures fighting, and not really doing any noble stuff, I stick a couple of levels of soldier onto my character. The other guys take a level in their classes, and it's cool.
We carry on. We deal with the current problem, and come across some Jedi ruins. Being the smartest, I study what we find, and take a level or two of jedi.
So my character is now a noble 1/soldier 2/jedi 2. Very interesting character, good backstory, not at all useless to the team.
At this point, the player playing my bodyguard decides he doesn't like his character any more, and makes a 5th level jedi, optimised for the class.
I felt a bit put out... Maybe I'm selfish, but it felt a bit like roleplaying for days to gain something cool, then someone just makes a character who has the cool thing, but his cool thing is a cool thing squared.
This is why I like characters who haven't been built to a higher level.