Wombat said:Consider: how do you create a viable 1st level adventure in an area and then logically also set up a higher level adventure? Do you mean that only a couple of Orcs are in the district and then suddenly someone realizes that there is a dragon there later? I find this incongruous. 1st level characters are so fragile that there is no way they can take on any serious opponents, yet vastly powerful monsters and perils then pop right after the removal of these pests, if the character is to advance further.
Consider: in New York City, there's a wide variety of crime. There's two-bit muggers, there's slick grifters, there's low-end drug pushers, there's middle-level drug suppliers, there's drug lords with loads of minions, there's mafia dons...
Does a rookie cop get sent after the mafia don on his first night on the force? No. Those tough things exist, and the rookie may even know about them, but they are not his concern until he's got the stuff to deal with them.
Similarly with D&D adventurers. It isn't that the tougher threats don't exist before the PCs reach high level. It's just that while the PCs are low level, those threats are either left unopposed, or dealt with by other people. The fact that the story centers upon the PCs doesn't mean that there aren't other events happening in the world, you know.