NotActuallyTim
First Post
Hang on, are you counting the sneak attack twice?
Characters should only be able to sneak attack once per turn.
Characters should only be able to sneak attack once per turn.
Uh...no? Get rid of Multiclassing, Get rid of Feats, Get rid of magic items. There. THAT is what 5e 'expects' from an 8th level character. An argument could be made for an 8th level character having a +1 magic item...maybe....but almost definitely not "exactly the perfect item for this character".
The highest DPR character in my game is a 9th level human paladin who uses a glave, using great weapon fighting and polearm master. Without any magic weapon, he deals about 21 (6+5+10) damage twice per round with his glave, plus 18 (3+5+10) damage with the shaft (unless drops a creature or gets a crit, then he uses the glave again). He regularly uses the Great Weapon benefit (-5 attack for +10 damage), because our Wolf Totem Barbarian gives him advantage just about every other fight. This allows him about 60 damage per round, which is 3 less than your example, but he can also smite (which he seldom does except on a crit or boss fight).So the thing I am curious about, is that level of namage the expected norm for 8th lvl characters in 5e ?
As part of a treasure horde, he found a +2 Stormbiter (same as flame tongue sword but a bow that deals lightning damage .. lol)
So the thing I am curious about, is that level of namage the expected norm for 8th lvl characters in 5e ?
It's oft stated that feats, multi-classing, and magic items are not part of the "core" D&D game because they are "optional". Ergo, since they are optional, they are somehow game breaking in their inclusion. It is thus assumed that if a DM allows any or all of those options, he is effectively killing his own game since 5e isn't built to "handle" it.
Bullocks.
I have PC in my party. An Elf Fighter 5 / Rogue 2 / Warlock 1. He has 20 Dex & the Sharpshooter feat. As a rogue he can use disengage to move around the battle to get a good shot. Then Pow/Pow - 2 attacks or 4 with Action Surge. His + to Hit = Prof +3, Archery Style +2, Dex +5, Magic Bow +2 = +12 ... then he rolls damage 1d8+7 (+1d6 sneak attack, +2d6 lightning, +1d6 Hex)
With sharpshooter he still has +7 Hit.. and does 1d8+17 (+4d6) ~ avg's 33 damage a Hit! LOL
As part of a treasure horde, he found a +2 Stormbiter (same as flame tongue sword but a bow that deals lightning damage .. lol)
This would seem to have become a tad crazy ? or is it just me? In one of our bashes earlier.. Big nasty beast roars its challange at them. Elf burns action surge for 4 attacks.. all hit.. He did 104 damage in his opening salvo.. /Argh.. LOL
Needless to say the fight was over very quickly
Now, except for his bow ... which is the same as the flame tongue from DMG which is a rare item (lvl 6+) .. it is a +2 weapon.. (DMG list +2 weapons as rare as well (lvl 6+) .. so a +2 flametongue / Stormbiter bow.. didn't seem that big of a game breaker...
So the thing I am curious about, is that level of namage the expected norm for 8th lvl characters in 5e ?