Jack Daniel
Legend
B/X: … No real rules for anything outside of combat.

B/X: … No real rules for anything outside of combat.
They were in 2e too. And this is why I usually made half elven bards who actually had no limits.class level limits for demi-humans in 1e, hands down the worst
I think that one could work out using modern digital tools to automate the initiative tracking, but in its time? Yeah, a little too cumbersome at the table.No one mentioned this one. AD&D weapon speed factors rule... use it for one combat, abandonned it immediately after.
The first real usable skill system was from the rules cyclopedia and that evolved from the gazetteer series. If you wanted to play an intimidating Wizard, charismatic fighter or perceptive cleric it was easily done.I'm confused by this. Before them, you had class skills only. Cross-class was exactly what you are asking for - a way for you to chose what skills your character was good at. It was a step in the direction you wanted.
I'm not debating your hate, I'm just looking for clarification because your reasoning seems the opposite of what it did.
It's the special insert rule addendum that came in all of our rulebooks except yours.Is it an actual rule that any elf I play in any edition dies by 2nd level (a 1/2 elf made it to 3rd once!) or just a curse?![]()
It's the special insert rule addendum that came in all of our rulebooks except yours.