Hussar
Legend
tx7321 said:*snip*
If you don't like 1E artwork, no biggy. But it wouldn't kill anyone to think about some of the points those that do like it have brought up and visa versa.
One thing that 1E art captures is the feeling of mystery, shadows and blackness you'd expect going underground (for instance the covers of the PH and DMG). Even OD&D had a strong underground feel to it...where details were only suggested rather then glorifide.
I wonder if the shift in art (from early 1E to late (dragonlance) 1E to 2E and now to 3E, reflects a change in focus between the different games: in 1E the majority of game time was spent inside a pitch black dirty, stinking dungeon (getting there was less then a paragraph in the front of the module), where 2E and 3E focus more on "outside the dungeon" activities...either outside adventures, where the dungeon delving was not the vast majority of the game.
Now this I could possibly agree with. There has been a massive shift to get the adventures out of the dungeon (whether smelly or not) and that has been reflected in the artwork.
Another point someone else brought up was that 1E artwork didn't idealize the depicted PCs or monsters (where 3E portrays most PCs looking like "swimsuite models" in skin tight clothing etc., 1E depicts most everyone pretty much you'd expect, tough but human.
Again, could you please give some examples of the swimsuit models? 1e had more than its share of beefcake pics as well. And, looking up at that pic I put up earlier, that pic looks nothing like a human I would expect to see. You seem to be hung up on the idea that 3e art is all dungeonpunk when that style died before 3.5 was even released.