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lowkey13
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But would you agree something can be "non-canonical" and yet still "not violating canon"?
Sure, but I agree with them that any attempt to define what that distinction is has been pretty horribly muddled. Every change is simply an addition of a new fact to the lore. Likewise, every addition is a change if you assume that canon mandated the absence of that element, like the two moon example.Yes... additions as opposed to changes. Thats been my stance in this discussion. It's [MENTION=22779]Hussar[/MENTION] and [MENTION=42582]pemerton[/MENTION] who seem unable or unwilling to differentiate the two. They've claimed there is no fundamental difference between the two and anything added is a chang.
Sure, but I agree with them that any attempt to define what that distinction is has been pretty horribly muddled. Every change is simply an addition of a new fact to the lore. Likewise, every addition is a change if you assume that canon mandated the absence of that element, like the two moon example.
But why? I mean, other than making arbitrary distinctions between additions and changes?
GH has always been pretty firm about what races are in GH. But let's say you want to run 5e in GH, and a player wants to play a Dragonborn. GH doesn't have Dragonborn. So, you "add them in." Even though it was not mentioned in GH canon. It's just an addition.
Same with the moon. Maybe they didn't see it. There's nothing in GH that is contradicted when you add a third moon.
Heck, if you don't like sci-fi, then if you remove the spaceship from Barrier Peaks, have you done something Badwrongfun to GH canon? Is that a change, an alteration, an omission, or a negative addition? And why does it matter?
It's all just angels on a pin at a certain point, innit?
....oh.
So, here's the thing. You're not running GH. I know you think you are, but you're not. You're running your GH. Some alternate GH, that shares some of the lore with "real" GH.
All you are doing is playing a shadow on the wall, buddy.
Real GH was a specific campaign run by a specific DM, and that's not you. I think what you mean is, "I am running, to the best of my ability, what I think GH is." Which is fine! You want to play in someone else's sandbox. You don't want to create wholesale, so you are borrowing aspects of someone else's lore.
But you don't get to adjudicate how much lore makes something "canon" or not. Because you aren't the arbiter. It's fine if you think that borrowing more (or less) makes your game more authentic, like corn tortillas with your tacos; but it doesn't make it qualitatively better or more similar to Greyhawk prime.
FWIW, "canonical" GH (1983 folio) specifically states that additional astrological information can be found in additional non-existent texts, specifically opening up the possibility of other things (including "wandering stars," which may, or may not, be moons).
Uh, no. Because you are playing a separate game. By definition, everything in your game can't be canon, because it's not WoTC approved.
Just like a Star Trek fanfilm isn't canon.
See the problem.
FR novels can have canon.
Greyhawk, or even FR as a setting within an edition, can't.