Ozmar said:
So how about this?
What will Oz wish for? He wants 1) immortality, 2) to find his brother, and 3) to learn more about the Age of Worms. He's chaotic, unbalanced, not particularly smart or wise, and spiralling towards evil. (Technically CN now, but I am thinking he'll be CE soon at this rate.)
He's probably smart enough not to wish for immortality outright. Legends probably tell of the dire results of wishing for such overt power. Maybe he'll wish to know "the secrets of immortality."
Efreeti: "Go froth from this place to Sharn (or some other DM assigned city). Enter the lowest ward and find a store run by the lady with one tooth. On the third shelf behind the blue vase you will find a way to immortality."
[DM note: the efreeti has directed the character to find a book called, "The writing of Degus d'Pharlain: Literature to outlast a lifetime." It's a common book, can be found anywhere (the Efreet is just playing with the character by sending him to Sharn). Bascially, the efreet is telling the character
one method to immortality... literature or art that lasts beyond the creator's own life time, thus granting him a kind of immortality. (Yes, the Efreet is mocking the character, but such things are to be expected when you ask for immortality.)]
He will probably also wish to know the fate of his brother. If he can be rescued, he might wish for that as well.
Efreeti: "You have called me here, toyed with the forces beyond your reckoning when you could have hired a Tharaskh master to cast
Discern Location? A fool you are."
And as for the third, well, I think he recently recovered an artifact that may be related to Kyuss, or the Wind Dukes. But he can't use it safely. I think he'd like to be able to investigate it without triggering its protective wards, so maybe he'll wish for that.
Efreeti: "You do not want to risk the wards? You are a coward. In one breath you seek immortality, and in the next you will not take the risks needed to achieve that most precious of prizes. You are a worm mortal, one who wants without sacrifice: you are nothing more than a crying child whining at the world. I will answer your question with a
legend lore, but know that this will be the only answer you will ever get via this method. For any further knowledge you must do it yourself, for only suffereing brings true growth."
The nice thing about this is that he will feel that he can wish for whatever he likes, and doesn't need to conserve this power. If he wants to know where a dragon's lair is then he can just wish for it. If he needs a magical tome from Sharn, why not just wish it to his base? Assuming the first few bindings go according to plan, I think he'll see no reason not to continue.
Which is why any DM worth their salt will do something to put an end to such things. Nobody really has any fun when presented with a challenge a player says, "I'll just have my bound Efreet do it for me."
Not saying its not a great method to set your character up for a future fall, but honestly... why bother playing if that's all you're going to do?