jbear
First Post
As for things that could be abused:
Martial Power 2: New At Will Ranger Power 'Throw and Stab'
You have a thrown weapon in one hand and a melee weapon in the other (although the wording is unclear whether a thrown melee weapon on its own is possible). You throw the thrown weapon (lets say a javelin as it's the first thing that springs to mind) for 1d6 + ranger's prey damage (1d6 at level 1 ... but lets take a feat and bump this to 1d8)...
... then as an EFFECT!!!! you can charge. So a charge is a movement and a melee Basic attack. Several classes have at wills that can be used as melee basic attacks. Take the Barbarian's Howling Strike which can be used on a charge.... whoah! And let's put on some fairly low level heroic tier magic items: Horned Helm (+1d6 dmg on a charge) a +1 vanguard Bastard Sword (+1d8 on a charge; versatile... can wield it in one hand and then switch to 2handed as a free action after throwing the javelin for +1 dmg) Boots of Adept Charging (shift after a charge) and Badge of Berserker (charge movement doesn't provoke opportunity attacks) add in the lvl 1 Barbarian Daily rage that allows you to charge through an enemy's square for an extra 1[w] dmg (reminding yourself that with Badge of the Beserker you can do this without provoking an opportunity attack) and your At Will standard action is dishing out something like like this if both attacks (throw and charge) hit:
1d6 +1d8 (Javelin and Prey damage) + 1d10+1+1+1d6 +Str 4 (+1 Bastard Sword Weilded 2 Handed with Howling Strike...which also gets +1 atq for the charge) +1d8 +1d6 (helm and vanguard weapon) +1d10+1 (Rage):
1d6+1d8+ 1d10+1+1+4+1d6+1d8+1d6+1d10+1 = 3d6+2d8+2d10+7 = 14-61
and then Shift!
And doable by level 4! And without a magical javelin! ANd I'm sure someone more savvy than me could break this even more.
I'm fairly sure this will be first on the list of powers to see an errata.
Martial Power 2: New At Will Ranger Power 'Throw and Stab'
You have a thrown weapon in one hand and a melee weapon in the other (although the wording is unclear whether a thrown melee weapon on its own is possible). You throw the thrown weapon (lets say a javelin as it's the first thing that springs to mind) for 1d6 + ranger's prey damage (1d6 at level 1 ... but lets take a feat and bump this to 1d8)...
... then as an EFFECT!!!! you can charge. So a charge is a movement and a melee Basic attack. Several classes have at wills that can be used as melee basic attacks. Take the Barbarian's Howling Strike which can be used on a charge.... whoah! And let's put on some fairly low level heroic tier magic items: Horned Helm (+1d6 dmg on a charge) a +1 vanguard Bastard Sword (+1d8 on a charge; versatile... can wield it in one hand and then switch to 2handed as a free action after throwing the javelin for +1 dmg) Boots of Adept Charging (shift after a charge) and Badge of Berserker (charge movement doesn't provoke opportunity attacks) add in the lvl 1 Barbarian Daily rage that allows you to charge through an enemy's square for an extra 1[w] dmg (reminding yourself that with Badge of the Beserker you can do this without provoking an opportunity attack) and your At Will standard action is dishing out something like like this if both attacks (throw and charge) hit:
1d6 +1d8 (Javelin and Prey damage) + 1d10+1+1+1d6 +Str 4 (+1 Bastard Sword Weilded 2 Handed with Howling Strike...which also gets +1 atq for the charge) +1d8 +1d6 (helm and vanguard weapon) +1d10+1 (Rage):
1d6+1d8+ 1d10+1+1+4+1d6+1d8+1d6+1d10+1 = 3d6+2d8+2d10+7 = 14-61
and then Shift!
And doable by level 4! And without a magical javelin! ANd I'm sure someone more savvy than me could break this even more.
I'm fairly sure this will be first on the list of powers to see an errata.