Vocenoctum said:The arguement was that people liked current products because it's WotC. That doesn't really hold to TSR back in the early days though. If you want to say "people like Tomb of Horrors because there was nothing else to compare it to" or "Temple of Elemental Evil is only good because of nostalgia", that's different than someone pointing out that there are typo's in Fields of Ruin.
It may be long lasting, but since the world will end in 2011, we'll never know!
Righteo. That was my point really, opinions vary about quality, but fame seems a bit different.
It'd be neat if the old PDF of RA1 was available for free for a limited time, so folks could sort of "preview" RAR. I guess with the print run of 1000 though, it isn't needed.
It was free for about 5 weeks on drivethrurpg a year or two ago!! Maybe that was 3 years ago! That is a good idea though. Maybe if it had been thought of about 5 months ago.Treebore said:Anyways, you don't want to see Rappan Athuk as famous.
Really, judging by your stated preferences, you would hate it. So my advice of the day is: avoid.Shemeska said:So from those who have it, can you explain to me what about it makes it a good adventure? Gimme some specifics here, not just that it might be a meatgrinder, or has a nebulous 'feel' to it. Tell me about the style, the setup, themes present in it, any metaplot or lack thereof, etc.

What should I do with the ogres and stuff? Talk to them? Invite them to a pleasant afternoon of tea and biscuits?Treebore said:NPC interation roll initiative only? Sory Melan, but if that is how you ran the module, than you didn't do it justice.
It states right up it is not an ecology experiment. In the text. I also see that as a good thing... really, why should dungeons have functional ecologies? What's wrong with improbability, surrealism and plainly fantastic stuff that doesn't make sense from a conventional viewpoint? IMHO dungeons per definitionem "don't make sense". I see no need to "explain" the rationales for why monsters and traps are there. They are there because the players will find them entertaining. Of course, I wouldn't put live goblins in an abandoned pyramid otherwise inhabited by undead, but that's still only thematic appropriateness and not a real ecology.Ecology doesn't make sense? It has priests of Orcus. They can make any crazy ecology make sense, and RA's ecology isn't that nonsensical.
Treebore said:Talk about intentional disconnect! TSR is WOTC. Bought and paid for. Next your going to say WOTC isn't WOTC because Hasbro bought them.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.