Nail said:
Me neither.......so, again: anyone know where the DMG got its price for a "Staff of Fire"? It seems Plane Sailing stumbled upon the one staff that was significantly underpriced. (41% discount! Way to go, Plane Sailing!)
does this make anyone else want to just reduce staff prices across the board?
I have only placed one staff in 3.x - a staff of charming, used by Kaorti (+6chr) makes outrages save DCs 21 v 16 wand - He was incharge of fleshshaping, and needed a way to control his beasts in emergancies. The players sold it immediatly. I have 2 unique staves for mid level characters, but they actually cost 11k, even a 25% reduction would put them closer to reach,
figuring them at 1/2 price made them cost effective and desireable.
looking at it with Crunchy Fogs excellent analysis they are terrible -
Staff of the Acolyte Clvl 8
Cure light wounds 2ch
Sanctuary 1 ch
Bless 1 ch
A White ash staff with copper and iron inlay, this staff is carved with a single religious precept from the priests religion.
This staff is designed to teach the young adventuring clerics the advantages of subtle magics. Like the journeyman’s staff
It has the additional advantage of not counting as the clerics only staff (HR). In this case the staff must be given away, paid for only in service.
Cost
Primary Spell: Cure Light Wounds (750xspell levelxcaster level) 750x1x8 =6000
Takes 2 charges to activate = 3000
Secondary Spell: Sanctuary (750xspell levelxcaster levelx.75) 750x1x8x.75= 4500
Tertiary Spell: Bless (750xspell levelxcaster levelx.5) 750x1x8x.5= 3000
Base Price :10500 cost to create (5500 gp + 420 xp)