teitan
Legend
RFisher said:I left AD&D shortly after 2e came out. I missed the later developments. I played lots of other games.
When 3e came out, I was excited. It looked like the D&D I would have designed, based on my experience with non-D&D games.
But then I found a new appreciation for the older D&D & AD&D. So, now, 3e looks to me like either: (1) One of those other games I'd played with D&D window dressing or (2) a bunch of fixes for things I no longer see as broken.
So, you don't have to be someone who never played anything besides D&D & AD&D to see 3e as a different game.
& I completely understand why some people don't see the distinction.
OAD&D is more similar to oD&D than 3e is to either of them. It can be pretty hard to distinguish an oD&D game using all the supplements & bits from The Strategic Review from a oAD&D game.
As I recall T.Foster did a pretty thorough analysis of the differences between oD&D & oAD&D that was quite interesting.
Have you seen OD&D? I don't mean Basic, the BX series stuff, but the OCE and back? Ability scores give a max +1 bonus, you have Fighting Man, Cleric and Magic User. Monsters were very, very simple, an AC, hit die and damage plus some FX. Elves could flip flop between Fighting Man and Magic User between sessions. Three Alignments. There are HUGE differences even when you add the later supplements of Greyhawk, Blackmoor and Eldritch Wizardry it is still a huge difference from AD&D and B/X.