Well considering you don't actually stab somone in a vital region unless you actually kill/drop them, sneak attack immunity is wis weird already. You didn't stab a 30 HP ogre in the heart with a 15 damage SA. But that's the "what is HP" issue thing and I don't wanna get into that.
Overall it is the ranger favored enemy problem. Having 15-25% of the MM immune to a class defining feature or having a feature work on 5% of the MM or making the class's effeciency based on item drops puts the class's power a lot more dependent on the DM than the other classes. Then how the class is played is squarely up to the DM or the game system and not the player.
Overall it is the ranger favored enemy problem. Having 15-25% of the MM immune to a class defining feature or having a feature work on 5% of the MM or making the class's effeciency based on item drops puts the class's power a lot more dependent on the DM than the other classes. Then how the class is played is squarely up to the DM or the game system and not the player.