kigmatzomat
Legend
I agree with that. My plot-related challenges (as compared to the "on the road" encounters) require far more setup these days. One of my first BBEGs was a sorceror/acolyte of the skin around 10th level with a small horde of fiendish minions. I spent maybe twenty minutes choosing his spells and figuring out how many spells he'd be down.
More recently I had a cleric17/wight6 and it took over an hour to get his spells chosen, select the casting orders, etc. Equipping him was also far more time consuming.
The social aspect is still about the same. Sure, the situations tend to be more complex but more of the characters (PC and NPC) are fleshed out so it is easier to predict their actions or at least know their motivations.
IMO roleplaying has little need for extensive gear or great stats but rollplaying does. My game has a healthy mix of both because the social is enjoyable but the dicing is satisfying.
More recently I had a cleric17/wight6 and it took over an hour to get his spells chosen, select the casting orders, etc. Equipping him was also far more time consuming.
The social aspect is still about the same. Sure, the situations tend to be more complex but more of the characters (PC and NPC) are fleshed out so it is easier to predict their actions or at least know their motivations.
IMO roleplaying has little need for extensive gear or great stats but rollplaying does. My game has a healthy mix of both because the social is enjoyable but the dicing is satisfying.