D&D 5E What's wrong with this psion?


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The core setting of 5e is the Forgotten Realms - all the fluff in the PHB is for them. Magic in other settings works differently, as described in the setting book. EG in Theros it comes from Nyx, while in Eberron it flows from a mix of sources. The exact nature of Psionics varies from setting to setting as well - for example, in Eberron, it represents the touch of Dal Quor or Xoriat.
 



Fox girls!!!!
Look man, don't go down that path. You're either gonna end up eating leaves in a ruin you think is a mansion, accidentally buying a puppy for the kids which results in her leaving because she's still a fox, or her just ripping your liver out to eat

Never ends well down that path at all.
 

Look man, don't go down that path. You're either gonna end up eating leaves in a ruin you think is a mansion, accidentally buying a puppy for the kids which results in her leaving because she's still a fox, or her just ripping your liver out to eat

Never ends well down that path at all.
Well I always told myself I have to get some more green in my diet.
 

I don't like spell slots compared to the broad variety of other systems that games use and I was looking forward to a full "casting" class that didn't have to use them.

I'm also weary of 5 players sitting down the that table and using the exact same spells with the exact same spell slot paradigm. I don't want the psion and the wizard doing the EXACT same stuff.
 

I like to have psionics as an option and like that we got psionic powers that target the int saving throw.
Which brings me to my greatest concern: the psionic sorcerer has no int saving throw proficiency, while the wizard does. So it is easier to attack a psion with psionic spells than a wizard. I think it should be vice versa.
On the other hand, I am not sure how it was in 2e. I remember that it somehow was easier to attack psionic characters with psionics back then, but I found it strange there too.
I hope the 5 defensive psionic powers make it in too.
 

I like to have psionics as an option and like that we got psionic powers that target the int saving throw.
Which brings me to my greatest concern: the psionic sorcerer has no int saving throw proficiency, while the wizard does. So it is easier to attack a psion with psionic spells than a wizard. I think it should be vice versa.
On the other hand, I am not sure how it was in 2e. I remember that it somehow was easier to attack psionic characters with psionics back then, but I found it strange there too.
I hope the 5 defensive psionic powers make it in too.

Possessing psionics makes one weak to them. That's how psionics have worked since OD&D.
 

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