FireLance
Legend
Simple question: Let's say a high-level fighter with 20 Strength and a longsword (d8 weapon dice) deals 100 points of damage (possibly over two or three hits in a fight). Of that 100 points of damage, how many points should ideally come from :
1. His raw Strength bonus (+5)?
2. His weapon dice (d8)?
3. His skill (represented by Martial Damage Dice and Martial Damage Bonuses)?
Assume no other sources of damage for now, and try not to get too bogged down by whether you can get some combination of d8's, 6d6's, +20s and +5s to sum up to exactly 100. The idea is to get your gut level feel of what should be the proportionate contribution of raw Strength, weapon type and skill to damage at high levels.
1. His raw Strength bonus (+5)?
2. His weapon dice (d8)?
3. His skill (represented by Martial Damage Dice and Martial Damage Bonuses)?
Assume no other sources of damage for now, and try not to get too bogged down by whether you can get some combination of d8's, 6d6's, +20s and +5s to sum up to exactly 100. The idea is to get your gut level feel of what should be the proportionate contribution of raw Strength, weapon type and skill to damage at high levels.