I should also state that I hate coddling my players because I hate being coddled myself. When a DM says "you got a nat20 on the medicine check to stabilize so you get 1 hp," even if it helps, I have a bitter taste for the rest of the fight because that'snot how I was supposed to play. I tell the DM, but they think it's better to avoid tpk's which it isn't. It soon feels like there isn't any real danger or challenge.
You object to the rule (RAW) that a nat 20 on the Death Save at start of turn gives the character 1 hp, and they can then act normally? Or are you talking about something else?