TwoSix
Everyone's literal second-favorite poster
Ok, so "won" is a little tongue-in-cheek. I'm curious what class you think fared the best in the initial release, based on some combination of fidelity to concept, interesting subclasses, exciting class features, and a general gut feeling that this class is going to be cool to try out.
My #1 choice is warlock. Tons of options, between the pacts and the invocations, and spell choice is going to play a major role in differentiating between two warlocks. Short rest spell slots will be a lot of fun to play with.
My second choice is wizard. Neo-vancian casting works great for wizards, who have the largest spell selection in the game. The wizard schools really do a nice job at making wizards feel different, with some really offbeat and funky mechanics. An abjurer's reactive ward, a diviner's enhanced spellcasting, and the transmuter's "philosopher's stone" are all great examples.
My #1 choice is warlock. Tons of options, between the pacts and the invocations, and spell choice is going to play a major role in differentiating between two warlocks. Short rest spell slots will be a lot of fun to play with.
My second choice is wizard. Neo-vancian casting works great for wizards, who have the largest spell selection in the game. The wizard schools really do a nice job at making wizards feel different, with some really offbeat and funky mechanics. An abjurer's reactive ward, a diviner's enhanced spellcasting, and the transmuter's "philosopher's stone" are all great examples.