I would contend that you have to pick carefully to make any character work. I did forget that the starting feats for the soldier are largely worthless, and I don't quite understand your keenness for acrobatics. Actually, I'd do the classes as scout->soldier->jedi, and pick up force sensitive and skill training(utf) at 3rd level.
But partly I'm influenced by the feel of SW, combined with the odd way some of the combat system with tweaked. By the feel, I mean the movies have a fairly strong focus on skills and having, essentially, none, feels wrong. And combat often feels like your just chucking dice and hoping. Then there are the two separate systems. If you're playing with the force crap, you're playing one game, if you aren't, you're essentially playing a completely different one.
But, anyway. 4e adds a few extra twists in the tale. The unified progression probably means that you never sacrifice BAB progression, and depending on how class training works, you're either open for constant cherry picking or your first class only matters for its base bonuses and skill options. I find it worrisome, really.
But partly I'm influenced by the feel of SW, combined with the odd way some of the combat system with tweaked. By the feel, I mean the movies have a fairly strong focus on skills and having, essentially, none, feels wrong. And combat often feels like your just chucking dice and hoping. Then there are the two separate systems. If you're playing with the force crap, you're playing one game, if you aren't, you're essentially playing a completely different one.
But, anyway. 4e adds a few extra twists in the tale. The unified progression probably means that you never sacrifice BAB progression, and depending on how class training works, you're either open for constant cherry picking or your first class only matters for its base bonuses and skill options. I find it worrisome, really.