Which class will be the faveorite wrt multiclassing dips?

Kaodi said:
I think you mistake my meaning. I do not propose that the Monk will be a popular class for others to take training feats for, I propose that every other class will be a popular class to take training feats for when you are primarily a Monk.

My apologies, though your sentance could have been a bit clearer.
 

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I hope none... I hope that training feats support that need to get a little bit of another class. Taking a class should imply at least a moderate amount of dedication to it.
 


My guess is that multiclassing as we know it is gone. The class you take at first level determines your defense bonuses, attack bonuses, trained skills, hit points, and so on. If you take the Class Training feat, it gives you the ability to learn powers from a second class, but your total number of powers known in each category (at-will, per-encounter, and per-day) stays the same; you get more powers to choose from, but not more powers known.

That isn't the only possible system, of course, but it's the one that makes the most sense to me. With their emphasis on "the math", anything that allows the class bonuses to stack is problematic, while taking the best bonus would give multiclass characters an advantage over single class characters. That means that the only advantage you'd get from taking a level in another class would be access to different class abilities - but if almost all class abilities are in the form of powers, Class Training gives almost the same result with much less confusion.

In summary: Class Training will be the only multiclass option, but it will give you most of the flexibility of true multiclassing.
 

Xyl said:
My guess is that multiclassing as we know it is gone. The class you take at first level determines your defense bonuses, attack bonuses, trained skills, hit points, and so on. If you take the Class Training feat, it gives you the ability to learn powers from a second class, but your total number of powers known in each category (at-will, per-encounter, and per-day) stays the same; you get more powers to choose from, but not more powers known.

That isn't the only possible system, of course, but it's the one that makes the most sense to me. With their emphasis on "the math", anything that allows the class bonuses to stack is problematic, while taking the best bonus would give multiclass characters an advantage over single class characters. That means that the only advantage you'd get from taking a level in another class would be access to different class abilities - but if almost all class abilities are in the form of powers, Class Training gives almost the same result with much less confusion.

In summary: Class Training will be the only multiclass option, but it will give you most of the flexibility of true multiclassing.
Hm. If so, how will hit dice/hit points be handled, I wonder?
 

In what sense? You get hit points based on what class you selected at the beginning.

Hopefully they won't diverge quite so absurdly (I'd like to see the d4, or its equivalent, go, personally), but Bob the Fighter is likely to have more hit points than Bill the Wizard or Ted the Warlock.
 

@Voss: Your statement about multiclassing in SAGA is baseless,sorry to say. For instance, A Jedi 3 will be superior to a Jedi1/soldier 1/scout 1. Reasons being +1 BaB (which is very big in saga since there are no magic +1 items), and access to signature Jedi talents (block and deflect being most prominent and two of the most powerful talents in saga).
 

Xyl said:
My guess is that multiclassing as we know it is gone. The class you take at first level determines your defense bonuses, attack bonuses, trained skills, hit points, and so on. If you take the Class Training feat, it gives you the ability to learn powers from a second class, but your total number of powers known in each category (at-will, per-encounter, and per-day) stays the same; you get more powers to choose from, but not more powers known.

That isn't the only possible system, of course, but it's the one that makes the most sense to me. With their emphasis on "the math", anything that allows the class bonuses to stack is problematic, while taking the best bonus would give multiclass characters an advantage over single class characters. That means that the only advantage you'd get from taking a level in another class would be access to different class abilities - but if almost all class abilities are in the form of powers, Class Training gives almost the same result with much less confusion.

In summary: Class Training will be the only multiclass option, but it will give you most of the flexibility of true multiclassing.
I believe Xyl has struck the x ring with this one. When we see references to "multiclassing" in the playtest reports it seems to actually mean took X training gain power from X list. Rather than what 3e would call multiclassing.
 


am181d said:
Yes. There will not be two different ways to multi-class.
Why do you say so?

It actually makes a lot of sense to have two methods -- we've heard about class training feats, but... can you really imagine that they'd take a step backward into a system where your 1st level class selection IS YOUR CLASS AND YOUR ONLY CLASS until you die?

No, no, no.

The two methods are entirely sensical. Look at it:
Class training lets you pick up a few powers without really delving into that type of ability. You can be a fighter and remain a fighter while picking up a few backstabby type rogue abilities to boost your damage when you have combat advantage. Or you can be a rogue who has a few arcane-magic tricks if things get a little too hot.

By contrast, a rogue that takes a full level of wizard doesn't get one trick -- he gets a number of low-level wizard powers and also a "talent" or equivalent.

For example, a Class Training rogue could take a fireblast power, while a rogue/wizard multiclass could have fireblast AND a short-range teleport AND an ability that lets him turn his fireblast into an iceblast if he needs to.

In fact, you could even see Class Training used to focus rather than multiclass -- a warlock may well be able to take Warlock Training to increase his power selection, much like the Extra Invocation feat they have right now.

As far as who's most popular -- I think all the classes will have popular "class training" options, but for actual multiclassing, probably wizard and rogue.
 
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