Which d20 books need writing?

Hi thundershot mate! :)

thundershot said:
Upper_Krust: Ah, the much touted Immortal's Handbook. I just wish WOTC would put the ELH in the SRD so you can release that book. It's been on my want list for some time now.

I appreciate the love mate! :D

thundershot said:
Plus, once the ELH is open, we can FINALLY see Epic Adventures!

Absolutely! I am looking forward to seeing (and buying) what the d20 companies do with the epic rules.
 

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Hi fusangite! :)

fusangite said:
Finally, a new Deities and Demigods properly re-done to read more like Greg Stafford's Cults of Prax and Cults of Terror -- focused on how the church works, what special powers are associated with clerics, how the temple hierarchy is likely to progress, how the church fits into society, etc. Such a book could take the domain powers down to a greater level of detail, with each god granting class proficiencies in certain skills, possibly custom domains to fit specially with the god's nature, etc. It could also include background about how different gods are in conflict with eachother and how this shakes down at the temple to temple level.

...maybe they could call this book Legends & Lore.

That way they could focus one book on Immortals and the other on Religions. That way everybodys happy. :)
 

Re: Re: as if there weren't enough settings...

"I also liked the setting but I thought the books kind of lost it after #4."

I've kept reading them and the last three (the not exactly series) have been a lot of fun with their focus on Kethol, Durine (sadly deceased), Pirojil, and Erenor (new addition). Unfortunately I'm afraid Rosenberg won't be writing anymore for a while since he's spending his time teaching concealed weapons classes in Minnestoa.

"It really is quite good though. Water-based gunpowder, evil slavers, insanely powerful magic mixing freely with gritty, low fantasy. Nice stuff."

I loved the Magic addiction. I also loved the way technology has developed there, creating a feel all its own. Railroads and blackpowder along side crossbows and swords(and fireballs for that matter)


"Joel Rosenberg was a gamer too (at least according to his acknowledgements), so I'm betting the rights wouldn't be that hard to come by. "

ON his unofficial fan site that he is slighly interested, but not until the lisence money is on the table. Understandably so in my mind.
 

mouseferatu said:
I'd suggest starting with "A Magical Medieval Society: Western Europe," from Expeditious Retreat Press. Sounds like exactly what you're looking for, or at least a start.

Got it, like it, and it's not at all what I'm talking about. It's a decent guide for whoever writes the book I'm talking about, but I'd like it if someone else did most of the work.

What I want is:

Chapter N: made-up culture X
- Ripped off from real-world culture Y
-- Some notes on myths, legends, details about culture Y
- Stereotypical overview of culture X by iconics / alignments / outsiders
- Law, culture, art, taboos, entertainment in X
- Special institutions / atypical power centers / role of religion
- Interactions of races under culture X
- Role of various core classes
- Role of monsters, magic, etc.
- NPC characters, with stats and motivations
- Typical demographic layout (rural, urban, suburban, dense urban, etc.) including typical power centers
- Unique twists and plot hooks

... for about 20 chapters. The temporal equivalent of D&Dg, IYKWIM(AITYD).

-- Nifft
 

d20 Dark Dungeons!

Stats from Blackleaf, Elfstar, and the villanous, but sexy Mrs. Frost.

And of course a writeup for the infamous mind bondage spell.
 

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