Which d20 books need writing?


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Upper_Krust said:
Hi arnwyn! :)

(Re: Epic Monster book)

What would you say is the sweet spot for the number of monsters therein?
Hmmm... I'm not sure - I know for myself, I'm not terribly picky. How many monsters were in Monsters of Faerun? That would be fine with me. I'd be fine with bigger, too.
 

as if there weren't enough settings...

I'd love to see someone pick up the option of doing Joel Rosenbergs Guardians of the Flame novels as a setting. I know that the market is nearly saturated, but this fantasy setting has a different feel than most. Guns, grim and gritty looks at warfare, and an interesting magical addiction. I'm not doing it justice in this short space, but its the only fantasy series I still bother to read.
 

Re: as if there weren't enough settings...

scalwith said:
I'd love to see someone pick up the option of doing Joel Rosenbergs Guardians of the Flame novels as a setting. I know that the market is nearly saturated, but this fantasy setting has a different feel than most. Guns, grim and gritty looks at warfare, and an interesting magical addiction. I'm not doing it justice in this short space, but its the only fantasy series I still bother to read.

I also liked the setting but I thought the books kind of lost it after #4.

It really is quite good though. Water-based gunpowder, evil slavers, insanely powerful magic mixing freely with gritty, low fantasy. Nice stuff.

Joel Rosenberg was a gamer too (at least according to his acknowledgements), so I'm betting the rights wouldn't be that hard to come by.
 

Hello again arnwyn mate! :)

arnwyn said:
Hmmm... I'm not sure - I know for myself, I'm not terribly picky. How many monsters were in Monsters of Faerun? That would be fine with me. I'd be fine with bigger, too.

I'm not sure about Monsters of Faerun, I don't own that book and its been a while since I looked through it in the shop.

I have 65 Epic Monsters within the Immortals Handbook with a further 40 (or thereabouts) monster ideas being worked on at the moment for inclusion in an additional (possibly monster based) supplement sometime in the future.
 

Wulf Ratbane said:
Long enough to be worth binding in hardback (ie, over 140 pages) but just long enough to cover everything I want to cover.

Well that's just DANDY.

Between you, WOTC and Monte, I don't have enough free time. I hope you're proud of yourself, smart guy.

Understand that as I buy the hardback HoHF book, I'll be flipping you the bird, since I'll have bought all five books in soft cover by then. :D Speaking of which, when are the last two due out?
 
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WizarDru said:
Understand that as I buy the hardback HoHF book, I'll be flipping you the bird, since I'll have bought all five books in soft cover by then. Speaking of which, when are the last two due out?

The good news (?) is that the delay of the last two books has delayed the HOHF hardback until next year, for sure.

More good news is that the first three will be updated to 3.5 when they get pulled into the compilation. That's more changes than you might think!


Wulf
 

tensen: I've heard about such products... but are they going to be in print, as opposed to just PDF?

Upper_Krust: Ah, the much touted Immortal's Handbook. I just wish WOTC would put the ELH in the SRD so you can release that book. It's been on my want list for some time now. Plus, once the ELH is open, we can FINALLY see Epic Adventures!


Thanks!
Chris
 

I'd like to see a really strong general book about bronze age Europe with material useful for other bronze age fantasy stuff like Conan and Glorantha.

I'd also like to see a really solid, powerful piece of NPC/monster generation software to help DMs stat out NPC and creatures in encounters. I'd ideally like to see software flexible enough both to allow maximum detail and customization while at the same time having the capacity to spontaneously generate creatures with very little data for unexpected encounters. I don't see this as being especially hard to program gut I would imagine the task would be quite laborious; still, I can't think of a D&D thing I wish for more frequently.

Finally, a new Deities and Demigods properly re-done to read more like Greg Stafford's Cults of Prax and Cults of Terror -- focused on how the church works, what special powers are associated with clerics, how the temple hierarchy is likely to progress, how the church fits into society, etc. Such a book could take the domain powers down to a greater level of detail, with each god granting class proficiencies in certain skills, possibly custom domains to fit specially with the god's nature, etc. It could also include background about how different gods are in conflict with eachother and how this shakes down at the temple to temple level.

Finally, I'll agree with Phaedrus; I'm tired of making my own maps; besides, with places other than dungeons (town squares, alleys, mountain passes), one often needs a detailed map and has no experience with trying to map such a thing.
 

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